CMDR Mr. Struts profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 164 576 399 cr |
Credits spent on ships | 989 791 350 cr |
Credits spent on outfitting | 1 643 698 326 cr |
Credits spent on repairs | 4 022 989 cr |
Credits spent on fuel | 201 380 cr |
Credits spent on munitions | 792 335 cr |
Insurance claims | 25 |
Total claim costs | 32 412 985 cr |
Combat |
|
Bounties claimed | 7 548 |
Profit from bounties | 422 885 375 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 5 |
Profit from assassinations | 2 387 462 cr |
Highest single reward | 539 075 cr |
Skimmers killed | 213 |
Crime |
|
Fines issued | 100 |
Lifetime fines value | 600 650 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 24 330 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 718 168 cr |
Commodities smuggled | 98 |
Average profit | 71 817 cr |
Highest single transaction | 418 240 cr |
Trading |
|
Market network | 143 |
Trading profit | 164 002 343 cr |
Commodities traded | 13 520 |
Average profit | 252 311 cr |
Highest single transaction | 35 569 728 cr |
Mining |
|
Profits from mining | 139 514 409 cr |
Minerals refined | 2 676 |
Materials collected | 19 605 |
Exploration |
|
Systems visited | 13 869 |
Profits from exploration | 2 157 897 709 cr |
Level 2 detailed scans | 20 812 |
Level 3 detailed scans | 30 408 |
Highest payout | 20 914 855 cr |
Total hyperspace distance | 659 754 ly |
Total hyperspace jumps | 15 160 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 48 029,90 ly |
Approximate time played | 11W 6D 21M |
Passengers |
|
Total bulk passengers delivered | 11 |
Total VIPs delivered | 414 |
Total delivered | 425 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 275 902 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 190 |
Grade 1 upgrades generated | 64 |
Grade 2 upgrades generated | 52 |
Grade 3 upgrades generated | 31 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 25 |
Crew |
|
Crew credits earned | 183 183 790 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 39M 14S |
Time in gunner role | 11M 58S |
Time in fighter con role | 14M 39S |
Total credits accrued | 745 073 cr |