CMDR ELTIGRA profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12 696 290 709 cr |
Credits spent on ships | 2 612 454 217 cr |
Credits spent on outfitting | 5 621 243 658 cr |
Credits spent on repairs | 69 456 245 cr |
Credits spent on fuel | 1 607 264 cr |
Credits spent on munitions | 5 474 226 cr |
Insurance claims | 164 |
Total claim costs | 2 370 533 578 cr |
Combat |
|
Bounties claimed | 3 066 |
Profit from bounties | 1 008 251 510 cr |
Combat bonds | 8 107 |
Profit from combat bonds | 1 852 644 162 cr |
Assassinations | 13 |
Profit from assassinations | 15 606 818 cr |
Highest single reward | 2 200 849 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 427 |
Lifetime fines value | 19 437 680 cr |
Bounties received/earned | 82 |
Lifetime bounty value | 53 700 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 4 449 635 cr |
Commodities smuggled | 2 027 |
Average profit | 278 102 cr |
Highest single transaction | 1 756 194 cr |
Trading |
|
Market network | 206 |
Trading profit | 3 838 061 733 cr |
Commodities traded | 299 856 |
Average profit | 2 623 419 cr |
Highest single transaction | 116 067 744 cr |
Mining |
|
Profits from mining | 28 606 185 040 cr |
Minerals refined | 24 695 |
Materials collected | 33 775 |
Exploration |
|
Systems visited | 12 036 |
Profits from exploration | 3 486 362 347 cr |
Level 2 detailed scans | 61 769 |
Level 3 detailed scans | 61 768 |
Highest payout | 15 383 360 cr |
Total hyperspace distance | 506 202 ly |
Total hyperspace jumps | 19 023 |
Max distance from start | 65 271,98 ly |
Max distance from Sol | 65 302,39 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 41W 1D 12H 43M |
Passengers |
|
Total bulk passengers delivered | 5 635 |
Total VIPs delivered | 1 423 |
Total delivered | 7 058 |
Total ejected | 173 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 303 620 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 3 020 |
Grade 1 upgrades generated | 512 |
Grade 2 upgrades generated | 550 |
Grade 3 upgrades generated | 752 |
Grade 4 upgrades generated | 635 |
Grade 5 upgrades generated | 571 |
Multi-Crew |
|
Total time in multi-crew | 11H 23M 57S |
Time in gunner role | 27S |
Time in fighter con role | 1H 44M 1S |
Total credits accrued | 114 007 501 cr |