CMDR na.3 profile

Profile
Commander name:
Current ship:
Asp Explorer
 
Member since:
24.2.2021
 
Distances submitted:
0
 
Systems visited:
3 696
Systems discovered first:
142
Ranks

41%

100%

13%

Defenceless

0%

Directionless

0%

0%

Federation: Vice Admiral

6%

Empire: Duke

11%
Flight log heatmap
Statistics

Balance

Current assets 7 628 479 792 cr
Credits spent on ships 1 545 452 103 cr
Credits spent on outfitting 3 130 938 134 cr
Credits spent on repairs 25 661 226 cr
Credits spent on fuel 468 160 cr
Credits spent on munitions 1 228 437 cr
Insurance claims 62
Total claim costs 403 063 774 cr

Combat

Bounties claimed 3 083
Profit from bounties 751 607 414 cr
Combat bonds 286
Profit from combat bonds 188 236 913 cr
Assassinations 69
Profit from assassinations 91 436 870 cr
Highest single reward 1 067 659 cr
Skimmers killed 26

Crime

Fines issued 139
Lifetime fines value 1 767 358 cr
Bounties received/earned 1 114
Lifetime bounty value 6 524 900 cr
Highest bounty issued 2 166 100 cr

Smuggling

Black market network 8
Black market profit 83 951 550 cr
Commodities smuggled 2 308
Average profit 10 493 944 cr
Highest single transaction 30 574 544 cr

Trading

Market network 66
Trading profit 762 965 547 cr
Commodities traded 18 793
Average profit 6 999 684 cr
Highest single transaction 94 008 102 cr

Mining

Profits from mining 4 081 755 281 cr
Minerals refined 2 690
Materials collected 10 277

Exploration

Systems visited 3 049
Profits from exploration 116 157 263 cr
Level 2 detailed scans 6 121
Level 3 detailed scans 6 121
Highest payout 6 213 154 cr
Total hyperspace distance 134 560 ly
Total hyperspace jumps 4 856
Max distance from start 5 319,68 ly
Max distance from Sol 5 348,16 ly
Max distance from Colonia 24 472,42 ly
Approximate time played 4W 1D 16H 30M

Passengers

Total bulk passengers delivered 7 040
Total VIPs delivered 1 649
Total delivered 8 689
Total ejected 0

Crafting

Number of engineers used 19
Number of upgrades generated 1 686
Grade 1 upgrades generated 264
Grade 2 upgrades generated 251
Grade 3 upgrades generated 327
Grade 4 upgrades generated 344
Grade 5 upgrades generated 500

Crew

Crew credits earned 321 223 931 cr
Crew hired 20
Crew fired 19
Crew lost 4

Multi-Crew

Total time in multi-crew 3H 35M 22S