CMDR FoolishOwl profile
(Krait Phantom)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 4 662 136 519 cr |
Credits spent on ships | 92 036 974 cr |
Credits spent on outfitting | 140 963 876 cr |
Credits spent on repairs | 1 457 345 cr |
Credits spent on fuel | 8 477 cr |
Credits spent on munitions | 24 205 cr |
Insurance claims | 5 |
Total claim costs | 5 878 776 cr |
Combat |
|
Bounties claimed | 6 |
Profit from bounties | 4 000 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 050 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 2 |
Lifetime fines value | 350 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 2 700 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 11 |
Trading profit | 578 317 cr |
Commodities traded | 99 |
Average profit | 21 419 cr |
Highest single transaction | 130 918 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 3 928 |
Exploration |
|
Systems visited | 3 571 |
Profits from exploration | 1 419 544 722 cr |
Level 2 detailed scans | 29 052 |
Level 3 detailed scans | 29 052 |
Highest payout | 40 444 257 cr |
Total hyperspace distance | 282 934 ly |
Total hyperspace jumps | 3 780 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 3W 4D 23H 8M |
Passengers |
|
Total bulk passengers delivered | 293 |
Total VIPs delivered | 8 |
Total delivered | 301 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 235 983 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 97 |
Grade 1 upgrades generated | 17 |
Grade 2 upgrades generated | 28 |
Grade 3 upgrades generated | 36 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 9 |