CMDR manakin pie-skoffa profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13 884 052 186 cr |
Credits spent on ships | 1 558 673 913 cr |
Credits spent on outfitting | 4 946 545 283 cr |
Credits spent on repairs | 86 173 948 cr |
Credits spent on fuel | 1 124 050 cr |
Credits spent on munitions | 11 623 901 cr |
Insurance claims | 416 |
Total claim costs | 3 006 657 086 cr |
Combat |
|
Bounties claimed | 1 816 |
Profit from bounties | 324 248 632 cr |
Combat bonds | 5 627 |
Profit from combat bonds | 18 698 365 778 cr |
Assassinations | 125 |
Profit from assassinations | 70 416 106 cr |
Highest single reward | 1 316 963 cr |
Skimmers killed | 119 |
Crime |
|
Fines issued | 434 |
Lifetime fines value | 3 985 114 cr |
Bounties received/earned | 389 |
Lifetime bounty value | 1 278 000 cr |
Highest bounty issued | 201 100 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 1 430 784 cr |
Commodities smuggled | 695 |
Average profit | 20 440 cr |
Highest single transaction | 290 756 cr |
Trading |
|
Market network | 311 |
Trading profit | 4 816 647 677 cr |
Commodities traded | 284 387 |
Average profit | 4 085 367 cr |
Highest single transaction | 112 596 120 cr |
Mining |
|
Profits from mining | 1 901 950 039 cr |
Minerals refined | 6 338 |
Materials collected | 62 275 |
Exploration |
|
Systems visited | 6 124 |
Profits from exploration | 433 760 303 cr |
Level 2 detailed scans | 20 120 |
Level 3 detailed scans | 20 119 |
Highest payout | 10 069 866 cr |
Total hyperspace distance | 459 982 ly |
Total hyperspace jumps | 11 159 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 14W 2D 4H 43M |
Passengers |
|
Total bulk passengers delivered | 13 453 |
Total VIPs delivered | 29 |
Total delivered | 13 482 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 460 |
Total profit | 14 065 684 cr |
Total rescue transactions | 87 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6 271 |
Grade 1 upgrades generated | 838 |
Grade 2 upgrades generated | 987 |
Grade 3 upgrades generated | 1 379 |
Grade 4 upgrades generated | 1 629 |
Grade 5 upgrades generated | 1 438 |
Crew |
|
Crew credits earned | 19 629 986 cr |
Crew hired | 6 |
Crew fired | 6 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 13M 53S |