CMDR Khalarin profile
(Mamba)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 37 253 720 393 cr |
Credits spent on ships | 2 413 984 774 cr |
Credits spent on outfitting | 7 198 302 146 cr |
Credits spent on repairs | 22 645 466 cr |
Credits spent on fuel | 793 139 cr |
Credits spent on munitions | 8 628 485 cr |
Insurance claims | 74 |
Total claim costs | 170 905 914 cr |
Combat |
|
Bounties claimed | 16 024 |
Profit from bounties | 884 351 250 cr |
Combat bonds | 2 181 |
Profit from combat bonds | 1 829 023 112 cr |
Assassinations | 336 |
Profit from assassinations | 32 213 961 cr |
Highest single reward | 1 703 200 cr |
Skimmers killed | 320 |
Crime |
|
Fines issued | 294 |
Lifetime fines value | 36 770 780 cr |
Bounties received/earned | 667 |
Lifetime bounty value | 512 544 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 11 138 984 cr |
Commodities smuggled | 1 081 |
Average profit | 371 299 cr |
Highest single transaction | 7 495 933 cr |
Trading |
|
Market network | 251 |
Trading profit | 70 425 149 783 cr |
Commodities traded | 398 864 |
Average profit | 51 935 951 cr |
Highest single transaction | 1 256 546 880 cr |
Mining |
|
Profits from mining | 70 423 384 102 cr |
Minerals refined | 26 527 |
Materials collected | 86 101 |
Exploration |
|
Systems visited | 6 844 |
Profits from exploration | 359 165 613 cr |
Level 2 detailed scans | 24 908 |
Level 3 detailed scans | 25 286 |
Highest payout | 5 620 110 cr |
Total hyperspace distance | 348 073 ly |
Total hyperspace jumps | 14 998 |
Max distance from start | 21 947,08 ly |
Max distance from Sol | 22 016,57 ly |
Max distance from Colonia | 23 708,96 ly |
Approximate time played | 26W 4H 12M |
Passengers |
|
Total bulk passengers delivered | 2 145 |
Total VIPs delivered | 413 |
Total delivered | 2 558 |
Total ejected | 94 |
Search and Rescue |
|
Total items rescued | 1 153 |
Total profit | 42 436 575 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7 647 |
Grade 1 upgrades generated | 792 |
Grade 2 upgrades generated | 1 015 |
Grade 3 upgrades generated | 1 523 |
Grade 4 upgrades generated | 1 811 |
Grade 5 upgrades generated | 2 506 |
Multi-Crew |
|
Total time in multi-crew | 1H 2M 40S |