CMDR nighthawk_black profile
(Python Mk II)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 5 510 397 382 cr |
Credits spent on ships | 2 545 951 021 cr |
Credits spent on outfitting | 5 072 564 576 cr |
Credits spent on repairs | 74 558 291 cr |
Credits spent on fuel | 1 573 014 cr |
Credits spent on munitions | 33 757 556 cr |
Insurance claims | 314 |
Total claim costs | 1 074 265 282 cr |
Combat |
|
Bounties claimed | 1 302 |
Profit from bounties | 63 095 159 cr |
Combat bonds | 115 |
Profit from combat bonds | 16 664 518 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 1 490 |
Crime |
|
Fines issued | 4 289 |
Lifetime fines value | 1 680 249 cr |
Bounties received/earned | 7 611 |
Lifetime bounty value | 889 048 800 cr |
Highest bounty issued | 12 538 300 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 508 789 cr |
Commodities smuggled | 71 |
Average profit | 29 929 cr |
Highest single transaction | 128 797 cr |
Trading |
|
Market network | 100 |
Trading profit | 1 386 690 369 cr |
Commodities traded | 8 607 |
Average profit | 2 944 141 cr |
Highest single transaction | 335 386 839 cr |
Mining |
|
Profits from mining | 918 921 137 cr |
Minerals refined | 2 044 |
Materials collected | 47 607 |
Exploration |
|
Systems visited | 9 827 |
Profits from exploration | 195 554 794 cr |
Level 2 detailed scans | 12 199 |
Level 3 detailed scans | 19 804 |
Highest payout | 9 543 113 cr |
Total hyperspace distance | 555 821 ly |
Total hyperspace jumps | 19 653 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 25W 1D 17H 54M |
Passengers |
|
Total bulk passengers delivered | 1 113 |
Total VIPs delivered | 2 816 |
Total delivered | 3 929 |
Total ejected | 34 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 35 484 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 7 875 |
Grade 1 upgrades generated | 1 573 |
Grade 2 upgrades generated | 1 261 |
Grade 3 upgrades generated | 1 753 |
Grade 4 upgrades generated | 1 696 |
Grade 5 upgrades generated | 1 592 |
Crew |
|
Crew credits earned | 1 516 163 745 cr |
Crew hired | 66 |
Crew fired | 8 |
Crew lost | 58 |
Multi-Crew |
|
Total time in multi-crew | 14H 15M 43S |
Time in gunner role | 42M 24S |
Time in fighter con role | 43M 26S |
Total credits accrued | 1 896 469 cr |