CMDR Takao Tuesday profile
(Anaconda)
Federation: Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 5 430 534 888 cr |
Credits spent on ships | 1 337 306 132 cr |
Credits spent on outfitting | 2 519 766 285 cr |
Credits spent on repairs | 19 382 552 cr |
Credits spent on fuel | 302 869 cr |
Credits spent on munitions | 3 083 940 cr |
Insurance claims | 64 |
Total claim costs | 320 319 126 cr |
Combat |
|
Bounties claimed | 362 |
Profit from bounties | 65 419 611 cr |
Combat bonds | 1 618 |
Profit from combat bonds | 1 454 513 460 cr |
Assassinations | 8 |
Profit from assassinations | 3 439 594 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 135 |
Lifetime fines value | 19 202 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 427 300 cr |
Highest bounty issued | 253 800 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 48 |
Trading profit | 393 580 338 cr |
Commodities traded | 5 778 |
Average profit | 2 288 258 cr |
Highest single transaction | 44 839 009 cr |
Mining |
|
Profits from mining | 438 527 770 cr |
Minerals refined | 1 773 |
Materials collected | 5 905 |
Exploration |
|
Systems visited | 10 474 |
Profits from exploration | 1 982 417 035 cr |
Level 2 detailed scans | 77 320 |
Level 3 detailed scans | 77 320 |
Highest payout | 11 941 065 cr |
Total hyperspace distance | 489 001 ly |
Total hyperspace jumps | 11 505 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 7W 10H 18M |
Passengers |
|
Total bulk passengers delivered | 2 354 |
Total VIPs delivered | 59 |
Total delivered | 2 413 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 357 645 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 471 |
Grade 1 upgrades generated | 162 |
Grade 2 upgrades generated | 139 |
Grade 3 upgrades generated | 88 |
Grade 4 upgrades generated | 70 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 3 817 167 cr |
Crew hired | 13 |
Crew fired | 13 |
Multi-Crew |
|
Total time in multi-crew | 2D 4H 43M 52S |
Time in fighter con role | 5M 27S |