CMDR Groucho UK profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 468 104 673 cr |
Credits spent on ships | 1 316 181 127 cr |
Credits spent on outfitting | 1 390 362 608 cr |
Credits spent on repairs | 5 635 043 cr |
Credits spent on fuel | 685 539 cr |
Credits spent on munitions | 540 990 cr |
Insurance claims | 22 |
Total claim costs | 14 645 129 cr |
Combat |
|
Bounties claimed | 433 |
Profit from bounties | 6 597 495 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 120 |
Profit from assassinations | 3 015 516 cr |
Highest single reward | 1 000 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 806 641 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 50 280 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 32 |
Black market profit | 1 775 404 cr |
Commodities smuggled | 903 |
Average profit | 17 406 cr |
Highest single transaction | 228 900 cr |
Trading |
|
Market network | 764 |
Trading profit | 767 406 287 cr |
Commodities traded | 279 318 |
Average profit | 152 384 cr |
Highest single transaction | 26 186 628 cr |
Mining |
|
Profits from mining | 256 307 129 cr |
Minerals refined | 7 731 |
Materials collected | 17 274 |
Exploration |
|
Systems visited | 15 883 |
Profits from exploration | 2 107 611 986 cr |
Level 2 detailed scans | 32 682 |
Level 3 detailed scans | 231 862 |
Highest payout | 17 149 307 cr |
Total hyperspace distance | 521 566 ly |
Total hyperspace jumps | 20 435 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 14W 4D 15H 45M |
Passengers |
|
Total bulk passengers delivered | 11 536 |
Total VIPs delivered | 148 |
Total delivered | 11 684 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 369 |
Total profit | 990 668 cr |
Total rescue transactions | 77 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 239 |
Grade 1 upgrades generated | 112 |
Grade 2 upgrades generated | 32 |
Grade 3 upgrades generated | 39 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 38 |
Crew |
|
Crew credits earned | 6 474 485 cr |
Crew hired | 9 |
Crew fired | 9 |