CMDR RottingAlien profile
(Beluga Liner)
Federation: Post Commander
Empire: Count
Balance |
|
---|---|
Current assets | 6 144 590 161 cr |
Credits spent on ships | 1 738 683 110 cr |
Credits spent on outfitting | 4 537 790 432 cr |
Credits spent on repairs | 27 418 419 cr |
Credits spent on fuel | 1 457 109 cr |
Credits spent on munitions | 2 187 699 cr |
Insurance claims | 59 |
Total claim costs | 219 957 198 cr |
Combat |
|
Bounties claimed | 2 161 |
Profit from bounties | 59 347 220 cr |
Combat bonds | 2 191 |
Profit from combat bonds | 79 049 175 cr |
Assassinations | 42 |
Profit from assassinations | 26 626 177 cr |
Highest single reward | 829 404 cr |
Skimmers killed | 108 |
Crime |
|
Fines issued | 257 |
Lifetime fines value | 6 605 031 cr |
Bounties received/earned | 311 |
Lifetime bounty value | 236 190 cr |
Highest bounty issued | 11 065 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 761 687 cr |
Commodities smuggled | 164 |
Average profit | 69 244 cr |
Highest single transaction | 307 908 cr |
Trading |
|
Market network | 141 |
Trading profit | 4 750 236 715 cr |
Commodities traded | 192 094 |
Average profit | 5 682 101 cr |
Highest single transaction | 75 825 232 cr |
Mining |
|
Profits from mining | 218 288 614 cr |
Minerals refined | 2 216 |
Materials collected | 7 991 |
Exploration |
|
Systems visited | 7 660 |
Profits from exploration | 123 253 129 cr |
Level 2 detailed scans | 7 619 |
Level 3 detailed scans | 14 325 |
Highest payout | 6 561 849 cr |
Total hyperspace distance | 455 673 ly |
Total hyperspace jumps | 11 557 |
Max distance from start | 33 810,30 ly |
Max distance from Sol | 11 835,37 ly |
Max distance from Colonia | 23 462,92 ly |
Approximate time played | 12W 17H 45M |
Passengers |
|
Total bulk passengers delivered | 549 |
Total VIPs delivered | 184 |
Total delivered | 733 |
Total ejected | 19 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 874 |
Grade 1 upgrades generated | 418 |
Grade 2 upgrades generated | 141 |
Grade 3 upgrades generated | 148 |
Grade 4 upgrades generated | 93 |
Grade 5 upgrades generated | 74 |
Crew |
|
Crew credits earned | 116 473 886 cr |
Crew hired | 15 |
Crew fired | 12 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 8H 20M 4S |
Time in gunner role | 1H 52M 39S |
Time in fighter con role | 51M 22S |
Total credits accrued | 1 816 836 cr |