CMDR Ladislav95 profile
(Krait Phantom)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 608 368 284 cr |
Credits spent on ships | 904 182 809 cr |
Credits spent on outfitting | 2 456 179 764 cr |
Credits spent on repairs | 53 555 611 cr |
Credits spent on fuel | 613 122 cr |
Credits spent on munitions | 2 288 761 cr |
Insurance claims | 45 |
Total claim costs | 303 445 371 cr |
Combat |
|
Bounties claimed | 7 847 |
Profit from bounties | 1 512 136 611 cr |
Combat bonds | 2 216 |
Profit from combat bonds | 302 094 533 cr |
Assassinations | 166 |
Profit from assassinations | 116 178 660 cr |
Highest single reward | 534 006 cr |
Skimmers killed | 136 |
Crime |
|
Fines issued | 392 |
Lifetime fines value | 653 548 cr |
Bounties received/earned | 1 171 |
Lifetime bounty value | 4 066 890 cr |
Highest bounty issued | 305 200 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 277 439 120 cr |
Commodities smuggled | 29 106 |
Average profit | 619 284 cr |
Highest single transaction | 1 635 270 cr |
Trading |
|
Market network | 68 |
Trading profit | 1 312 915 990 cr |
Commodities traded | 37 354 |
Average profit | 6 222 351 cr |
Highest single transaction | 307 721 472 cr |
Mining |
|
Profits from mining | 1 189 175 798 cr |
Minerals refined | 947 |
Materials collected | 21 105 |
Exploration |
|
Systems visited | 4 081 |
Profits from exploration | 178 306 310 cr |
Level 2 detailed scans | 11 472 |
Level 3 detailed scans | 11 436 |
Highest payout | 7 090 597 cr |
Total hyperspace distance | 207 202 ly |
Total hyperspace jumps | 7 525 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 776,32 ly |
Approximate time played | 7W 4D 17H 38M |
Passengers |
|
Total bulk passengers delivered | 9 239 |
Total VIPs delivered | 193 |
Total delivered | 9 432 |
Total ejected | 22 |
Search and Rescue |
|
Total items rescued | 49 |
Total profit | 8 548 096 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 210 |
Grade 1 upgrades generated | 328 |
Grade 2 upgrades generated | 352 |
Grade 3 upgrades generated | 476 |
Grade 4 upgrades generated | 500 |
Grade 5 upgrades generated | 554 |
Crew |
|
Crew credits earned | 349 260 936 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 2H 50M 54S |
Time in gunner role | 43M 43S |
Total credits accrued | 20 973 cr |