CMDR Aevum Rimor profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 392 012 001 cr |
Credits spent on ships | 1 291 806 699 cr |
Credits spent on outfitting | 4 739 854 017 cr |
Credits spent on repairs | 13 565 679 cr |
Credits spent on fuel | 418 627 cr |
Credits spent on munitions | 1 281 979 cr |
Insurance claims | 59 |
Total claim costs | 147 651 892 cr |
Combat |
|
Bounties claimed | 560 |
Profit from bounties | 24 698 929 cr |
Combat bonds | 46 |
Profit from combat bonds | 1 792 785 cr |
Assassinations | 74 |
Profit from assassinations | 22 605 495 cr |
Highest single reward | 316 975 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 172 |
Lifetime fines value | 2 340 084 cr |
Bounties received/earned | 34 |
Lifetime bounty value | 40 500 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 55 311 cr |
Commodities smuggled | 121 |
Average profit | 7 902 cr |
Highest single transaction | 47 784 cr |
Trading |
|
Market network | 50 |
Trading profit | 12 217 175 562 cr |
Commodities traded | 18 784 |
Average profit | 75 414 664 cr |
Highest single transaction | 1 246 633 416 cr |
Mining |
|
Profits from mining | 12 059 932 718 cr |
Minerals refined | 9 674 |
Materials collected | 11 905 |
Exploration |
|
Systems visited | 2 859 |
Profits from exploration | 168 784 691 cr |
Level 2 detailed scans | 8 779 |
Level 3 detailed scans | 8 778 |
Highest payout | 6 173 740 cr |
Total hyperspace distance | 239 910 ly |
Total hyperspace jumps | 4 734 |
Max distance from start | 32 891,47 ly |
Max distance from Sol | 32 890,96 ly |
Max distance from Colonia | 36 089,09 ly |
Approximate time played | 4W 3D 3H 6M |
Passengers |
|
Total bulk passengers delivered | 3 608 |
Total VIPs delivered | 2 695 |
Total delivered | 6 303 |
Total ejected | 92 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1 424 |
Grade 1 upgrades generated | 433 |
Grade 2 upgrades generated | 415 |
Grade 3 upgrades generated | 347 |
Grade 4 upgrades generated | 175 |
Grade 5 upgrades generated | 54 |
Crew |
|
Crew credits earned | 905 135 454 cr |
Crew hired | 11 |
Crew fired | 8 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1H 2M 7S |