CMDR Aevum Rimor profile

Profile
Commander name:
Current ship:
[AE-09K]
(Krait Phantom)
 
Member since:
23.3.2021
 
Distances submitted:
0
 
Systems visited:
1 537
Systems discovered first:
285
Ranks

45%

100%

80%

Defenceless

0%

Directionless

0%

0%

Federation: Rear Admiral

44%

Empire: Duke

59%
Flight log heatmap
Statistics

Balance

Current assets 4 392 012 001 cr
Credits spent on ships 1 291 806 699 cr
Credits spent on outfitting 4 739 854 017 cr
Credits spent on repairs 13 565 679 cr
Credits spent on fuel 418 627 cr
Credits spent on munitions 1 281 979 cr
Insurance claims 59
Total claim costs 147 651 892 cr

Combat

Bounties claimed 560
Profit from bounties 24 698 929 cr
Combat bonds 46
Profit from combat bonds 1 792 785 cr
Assassinations 74
Profit from assassinations 22 605 495 cr
Highest single reward 316 975 cr
Skimmers killed 6

Crime

Fines issued 172
Lifetime fines value 2 340 084 cr
Bounties received/earned 34
Lifetime bounty value 40 500 cr
Highest bounty issued 5 000 cr

Smuggling

Black market network 6
Black market profit 55 311 cr
Commodities smuggled 121
Average profit 7 902 cr
Highest single transaction 47 784 cr

Trading

Market network 50
Trading profit 12 217 175 562 cr
Commodities traded 18 784
Average profit 75 414 664 cr
Highest single transaction 1 246 633 416 cr

Mining

Profits from mining 12 059 932 718 cr
Minerals refined 9 674
Materials collected 11 905

Exploration

Systems visited 2 859
Profits from exploration 168 784 691 cr
Level 2 detailed scans 8 779
Level 3 detailed scans 8 778
Highest payout 6 173 740 cr
Total hyperspace distance 239 910 ly
Total hyperspace jumps 4 734
Max distance from start 32 891,47 ly
Max distance from Sol 32 890,96 ly
Max distance from Colonia 36 089,09 ly
Approximate time played 4W 3D 3H 6M

Passengers

Total bulk passengers delivered 3 608
Total VIPs delivered 2 695
Total delivered 6 303
Total ejected 92

Crafting

Number of engineers used 11
Number of upgrades generated 1 424
Grade 1 upgrades generated 433
Grade 2 upgrades generated 415
Grade 3 upgrades generated 347
Grade 4 upgrades generated 175
Grade 5 upgrades generated 54

Crew

Crew credits earned 905 135 454 cr
Crew hired 11
Crew fired 8
Crew lost 4

Multi-Crew

Total time in multi-crew 1H 2M 7S