CMDR Sparfell_bzh profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 31 490 038 255 cr |
Credits spent on ships | 3 932 006 845 cr |
Credits spent on outfitting | 8 990 298 997 cr |
Credits spent on repairs | 28 540 726 cr |
Credits spent on fuel | 1 039 097 cr |
Credits spent on munitions | 2 533 876 cr |
Insurance claims | 14 |
Total claim costs | 142 484 187 cr |
Combat |
|
Bounties claimed | 23 227 |
Profit from bounties | 4 317 155 452 cr |
Combat bonds | 1 428 |
Profit from combat bonds | 109 684 528 cr |
Assassinations | 2 208 |
Profit from assassinations | 4 346 170 861 cr |
Highest single reward | 2 193 891 cr |
Skimmers killed | 67 |
Crime |
|
Fines issued | 333 |
Lifetime fines value | 1 212 933 cr |
Bounties received/earned | 198 |
Lifetime bounty value | 368 700 cr |
Highest bounty issued | 20 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 131 765 cr |
Commodities smuggled | 111 |
Average profit | 14 641 cr |
Highest single transaction | 73 728 cr |
Trading |
|
Market network | 303 |
Trading profit | 9 896 089 364 cr |
Commodities traded | 474 647 |
Average profit | 9 886 203 cr |
Highest single transaction | 568 937 804 cr |
Mining |
|
Profits from mining | 2 623 800 210 cr |
Minerals refined | 3 554 |
Materials collected | 49 404 |
Exploration |
|
Systems visited | 4 463 |
Profits from exploration | 572 662 498 cr |
Level 2 detailed scans | 14 838 |
Level 3 detailed scans | 15 344 |
Highest payout | 11 906 468 cr |
Total hyperspace distance | 262 070 ly |
Total hyperspace jumps | 9 815 |
Max distance from start | 18 295,03 ly |
Max distance from Sol | 22 007,87 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 30W 3D 21H 5M |
Passengers |
|
Total bulk passengers delivered | 8 923 |
Total VIPs delivered | 38 |
Total delivered | 8 961 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 5 203 |
Grade 1 upgrades generated | 553 |
Grade 2 upgrades generated | 683 |
Grade 3 upgrades generated | 944 |
Grade 4 upgrades generated | 1 201 |
Grade 5 upgrades generated | 1 822 |
Crew |
|
Crew credits earned | 3 829 272 195 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 2 |