CMDR uranusinvasion profile
(Fer-de-Lance)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 092 866 419 cr |
Credits spent on ships | 656 764 795 cr |
Credits spent on outfitting | 2 614 318 441 cr |
Credits spent on repairs | 12 061 825 cr |
Credits spent on fuel | 215 043 cr |
Credits spent on munitions | 601 487 cr |
Insurance claims | 20 |
Total claim costs | 179 401 330 cr |
Combat |
|
Bounties claimed | 277 |
Profit from bounties | 13 811 723 cr |
Combat bonds | 137 |
Profit from combat bonds | 3 885 183 cr |
Assassinations | 19 |
Profit from assassinations | 2 765 509 cr |
Highest single reward | 242 260 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 1 447 638 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 56 600 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 98 590 cr |
Commodities smuggled | 85 |
Average profit | 16 432 cr |
Highest single transaction | 31 125 cr |
Trading |
|
Market network | 67 |
Trading profit | 6 296 669 973 cr |
Commodities traded | 11 891 |
Average profit | 64 251 734 cr |
Highest single transaction | 371 020 800 cr |
Mining |
|
Profits from mining | 6 253 121 702 cr |
Minerals refined | 6 431 |
Materials collected | 15 219 |
Exploration |
|
Systems visited | 3 823 |
Profits from exploration | 154 954 851 cr |
Level 2 detailed scans | 8 399 |
Level 3 detailed scans | 8 399 |
Highest payout | 3 941 764 cr |
Total hyperspace distance | 250 732 ly |
Total hyperspace jumps | 4 806 |
Max distance from start | 65 467,57 ly |
Max distance from Sol | 65 498,27 ly |
Max distance from Colonia | 46 439,98 ly |
Approximate time played | 3W 5D 5H 10M |
Passengers |
|
Total bulk passengers delivered | 167 |
Total VIPs delivered | 8 |
Total delivered | 175 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 909 |
Grade 1 upgrades generated | 188 |
Grade 2 upgrades generated | 190 |
Grade 3 upgrades generated | 200 |
Grade 4 upgrades generated | 179 |
Grade 5 upgrades generated | 152 |
Crew |
|
Crew credits earned | 98 458 784 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 5 |