CMDR OGPumpkinPirate profile

Profile
Commander name:
Current ship:
LUX NORMA [NOMAD]
(Imperial Cutter)
 
Member since:
28.3.2021
 
Distances submitted:
0
 
Systems visited:
387
Systems discovered first:
72
Ranks

40%

1%

84%

Defenceless

0%

Directionless

0%

0%

Federation: None

70%

Empire: Duke

16%
Flight log heatmap
Statistics

Balance

Current assets 691 943 624 cr
Credits spent on ships 2 169 578 135 cr
Credits spent on outfitting 1 693 007 393 cr
Credits spent on repairs 3 571 839 cr
Credits spent on fuel 188 535 cr
Credits spent on munitions 657 962 cr
Insurance claims 22
Total claim costs 32 644 566 cr

Combat

Bounties claimed 278
Profit from bounties 50 719 854 cr
Combat bonds 11
Profit from combat bonds 1 003 428 cr
Assassinations 4
Profit from assassinations 6 752 674 cr
Highest single reward 256 100 cr
Skimmers killed 9

Crime

Fines issued 83
Lifetime fines value 34 116 cr
Bounties received/earned 120
Lifetime bounty value 407 750 cr
Highest bounty issued 10 000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 37
Trading profit 89 644 119 cr
Commodities traded 7 324
Average profit 614 001 cr
Highest single transaction 13 910 227 cr

Mining

Profits from mining 53 618 232 cr
Minerals refined 553
Materials collected 2 724

Exploration

Systems visited 3 197
Profits from exploration 210 737 451 cr
Level 2 detailed scans 14 019
Level 3 detailed scans 14 019
Highest payout 7 407 726 cr
Total hyperspace distance 121 438 ly
Total hyperspace jumps 4 080
Max distance from start 22 658,40 ly
Max distance from Sol 22 740,38 ly
Max distance from Colonia 22 130,70 ly
Approximate time played 2W 1D 15H 59M

Passengers

Total bulk passengers delivered 35
Total VIPs delivered 2 789
Total delivered 2 824
Total ejected 2

Crafting

Number of engineers used 1
Number of upgrades generated 115
Grade 1 upgrades generated 39
Grade 2 upgrades generated 26
Grade 3 upgrades generated 24
Grade 4 upgrades generated 21
Grade 5 upgrades generated 5

Crew

Crew credits earned 5 103 715 cr
Crew hired 3
Crew fired 3

Multi-Crew

Total time in multi-crew 1D 11H 48M 42S
Time in gunner role 2H 29M 4S