CMDR Miks profile

Profile
Commander name:
 
 
Member since:
30.10.2016
Distances submitted:
0
 
Systems visited:
5 524
Systems discovered first:
1 559
 
Balance:
4 416 154 183 Cr
Ranks

12%

64%

39%

Defenceless

0%

Geneticist

31%

0%

Federation: Rear Admiral

100%

Empire: Prince

88%
Credits
Flight log heatmap
Statistics

Balance

Current assets 11 601 797 632 cr
Credits spent on ships 928 422 752 cr
Credits spent on outfitting 1 909 041 009 cr
Credits spent on repairs 9 112 156 cr
Credits spent on fuel 455 053 cr
Credits spent on munitions 1 073 624 cr
Insurance claims 14
Total claim costs 32 337 773 cr

Combat

Bounties claimed 1 919
Profit from bounties 223 169 651 cr
Combat bonds 472
Profit from combat bonds 1 322 467 662 cr
Assassinations 31
Profit from assassinations 21 897 224 cr
Highest single reward 899 038 cr
Skimmers killed 10

Crime

Fines issued 36
Lifetime fines value 87 232 cr
Bounties received/earned 24
Lifetime bounty value 136 340 cr
Highest bounty issued 108 500 cr

Smuggling

Black market network 5
Black market profit 113 207 cr
Commodities smuggled 5
Average profit 22 641 cr
Highest single transaction 109 988 cr

Trading

Market network 119
Trading profit 1 456 966 943 cr
Commodities traded 129 973
Average profit 3 633 334 cr
Highest single transaction 47 627 200 cr

Mining

Profits from mining 70 946 045 cr
Minerals refined 1 030
Materials collected 22 165

Exploration

Systems visited 6 310
Profits from exploration 1 449 842 579 cr
Level 2 detailed scans 24 153
Level 3 detailed scans 70 666
Highest payout 23 469 340 cr
Total hyperspace distance 385 667 ly
Total hyperspace jumps 8 032
Max distance from start 49 135,79 ly
Max distance from Sol 49 193,04 ly
Max distance from Colonia 30 516,66 ly
Approximate time played 8W 4D 7H 5M

Passengers

Total bulk passengers delivered 4 589
Total VIPs delivered 644
Total delivered 5 233
Total ejected 3

Crafting

Number of engineers used 19
Number of upgrades generated 2 442
Grade 1 upgrades generated 325
Grade 2 upgrades generated 378
Grade 3 upgrades generated 515
Grade 4 upgrades generated 550
Grade 5 upgrades generated 674

Crew

Crew credits earned 389 544 982 cr
Crew hired 1

Multi-Crew

Total time in multi-crew 30M 20S
Time in gunner role 21S