CMDR PDJazzHands profile
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 13 579 520 252 cr |
Credits spent on ships | 5 449 853 165 cr |
Credits spent on outfitting | 9 179 826 979 cr |
Credits spent on repairs | 25 679 050 cr |
Credits spent on fuel | 466 650 cr |
Credits spent on munitions | 3 446 522 cr |
Insurance claims | 167 |
Total claim costs | 1 052 161 287 cr |
Combat |
|
Bounties claimed | 2 799 |
Profit from bounties | 678 691 140 cr |
Combat bonds | 2 219 |
Profit from combat bonds | 8 025 561 833 cr |
Assassinations | 60 |
Profit from assassinations | 47 049 974 cr |
Highest single reward | 1 475 991 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 231 |
Lifetime fines value | 1 756 625 cr |
Bounties received/earned | 305 |
Lifetime bounty value | 5 287 800 cr |
Highest bounty issued | 711 800 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 33 650 cr |
Commodities smuggled | 18 |
Average profit | 3 365 cr |
Highest single transaction | 29 820 cr |
Trading |
|
Market network | 72 |
Trading profit | 4 569 890 795 cr |
Commodities traded | 40 347 |
Average profit | 16 801 069 cr |
Highest single transaction | 282 411 272 cr |
Mining |
|
Profits from mining | 9 537 530 cr |
Minerals refined | 476 |
Materials collected | 12 997 |
Exploration |
|
Systems visited | 8 067 |
Profits from exploration | 695 387 173 cr |
Level 2 detailed scans | 52 939 |
Level 3 detailed scans | 52 939 |
Highest payout | 7 612 224 cr |
Total hyperspace distance | 427 717 ly |
Total hyperspace jumps | 10 845 |
Max distance from start | 26 804,46 ly |
Max distance from Sol | 26 836,15 ly |
Max distance from Colonia | 31 673,23 ly |
Approximate time played | 17W 1D 10H 17M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 13 911 |
Total delivered | 13 911 |
Total ejected | 55 |
Search and Rescue |
|
Total items rescued | 48 |
Total profit | 957 359 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1 924 |
Grade 1 upgrades generated | 769 |
Grade 2 upgrades generated | 506 |
Grade 3 upgrades generated | 435 |
Grade 4 upgrades generated | 184 |
Grade 5 upgrades generated | 30 |
Crew |
|
Crew credits earned | 776 962 960 cr |
Crew hired | 6 |
Crew fired | 6 |
Multi-Crew |
|
Total time in multi-crew | 6H 28M 39S |