CMDR POBUSMAX profile
Federation: Ensign
Empire: Count
Balance |
|
---|---|
Current assets | 3 173 821 634 cr |
Credits spent on ships | 392 428 993 cr |
Credits spent on outfitting | 541 738 068 cr |
Credits spent on repairs | 1 850 062 cr |
Credits spent on fuel | 242 414 cr |
Credits spent on munitions | 155 072 cr |
Insurance claims | 17 |
Total claim costs | 53 378 214 cr |
Combat |
|
Bounties claimed | 129 |
Profit from bounties | 15 135 227 cr |
Combat bonds | 116 |
Profit from combat bonds | 9 235 600 cr |
Assassinations | 27 |
Profit from assassinations | 6 249 577 cr |
Highest single reward | 109 914 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 1 929 308 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 5 600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 2 031 cr |
Commodities smuggled | 10 |
Average profit | 290 cr |
Highest single transaction | 588 cr |
Trading |
|
Market network | 129 |
Trading profit | 125 846 013 cr |
Commodities traded | 11 557 |
Average profit | 449 450 cr |
Highest single transaction | 22 232 375 cr |
Mining |
|
Profits from mining | 56 959 017 cr |
Minerals refined | 607 |
Materials collected | 10 035 |
Exploration |
|
Systems visited | 2 145 |
Profits from exploration | 449 101 077 cr |
Level 2 detailed scans | 12 925 |
Level 3 detailed scans | 12 925 |
Highest payout | 9 143 537 cr |
Total hyperspace distance | 108 566 ly |
Total hyperspace jumps | 3 349 |
Max distance from start | 21 982,65 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 2W 6D 15H 57M |
Passengers |
|
Total bulk passengers delivered | 365 |
Total VIPs delivered | 3 201 |
Total delivered | 3 566 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 205 406 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 956 |
Grade 1 upgrades generated | 246 |
Grade 2 upgrades generated | 226 |
Grade 3 upgrades generated | 225 |
Grade 4 upgrades generated | 166 |
Grade 5 upgrades generated | 93 |
Crew |
|
Crew credits earned | 5 240 055 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 1 |