CMDR testedbubble profile
(Asp Explorer)
Federation: None
Empire: Outsider
Balance |
|
---|---|
Current assets | 2 649 533 266 cr |
Credits spent on ships | 207 910 516 cr |
Credits spent on outfitting | 310 780 596 cr |
Credits spent on repairs | 1 123 535 cr |
Credits spent on fuel | 60 684 cr |
Credits spent on munitions | 57 118 cr |
Insurance claims | 11 |
Total claim costs | 15 257 773 cr |
Combat |
|
Bounties claimed | 21 |
Profit from bounties | 6 215 267 cr |
Combat bonds | 2 |
Profit from combat bonds | 248 271 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 244 147 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 5 300 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 6 100 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 154 851 cr |
Commodities smuggled | 10 |
Average profit | 15 485 cr |
Highest single transaction | 47 009 cr |
Trading |
|
Market network | 67 |
Trading profit | 601 521 703 cr |
Commodities traded | 21 677 |
Average profit | 3 477 004 cr |
Highest single transaction | 49 258 704 cr |
Mining |
|
Profits from mining | 250 399 967 cr |
Minerals refined | 441 |
Materials collected | 3 828 |
Exploration |
|
Systems visited | 3 595 |
Profits from exploration | 767 476 872 cr |
Level 2 detailed scans | 24 902 |
Level 3 detailed scans | 24 902 |
Highest payout | 16 387 555 cr |
Total hyperspace distance | 263 059 ly |
Total hyperspace jumps | 4 122 |
Max distance from start | 31 304,92 ly |
Max distance from Sol | 31 336,69 ly |
Max distance from Colonia | 32 720,30 ly |
Approximate time played | 2W 3D 2H 17M |
Passengers |
|
Total bulk passengers delivered | 6 |
Total VIPs delivered | 21 |
Total delivered | 27 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 88 653 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 385 |
Grade 1 upgrades generated | 84 |
Grade 2 upgrades generated | 72 |
Grade 3 upgrades generated | 91 |
Grade 4 upgrades generated | 72 |
Grade 5 upgrades generated | 66 |
Multi-Crew |
|
Total time in multi-crew | 7H 13M 29S |
Time in gunner role | 4M 15S |
Time in fighter con role | 1H 29M 13S |
Total credits accrued | 5 472 484 cr |