CMDR Kvadratino profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 283 987 927 cr |
Credits spent on ships | 1 017 715 497 cr |
Credits spent on outfitting | 2 462 332 107 cr |
Credits spent on repairs | 15 328 504 cr |
Credits spent on fuel | 398 344 cr |
Credits spent on munitions | 1 190 776 cr |
Insurance claims | 37 |
Total claim costs | 196 399 234 cr |
Combat |
|
Bounties claimed | 797 |
Profit from bounties | 192 328 970 cr |
Combat bonds | 1 585 |
Profit from combat bonds | 108 714 304 cr |
Assassinations | 29 |
Profit from assassinations | 9 601 843 cr |
Highest single reward | 294 100 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 92 |
Lifetime fines value | 3 756 262 cr |
Bounties received/earned | 55 |
Lifetime bounty value | 110 100 cr |
Highest bounty issued | 72 200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 13 378 cr |
Commodities smuggled | 6 |
Average profit | 2 230 cr |
Highest single transaction | 4 261 cr |
Trading |
|
Market network | 64 |
Trading profit | 3 757 167 106 cr |
Commodities traded | 125 524 |
Average profit | 13 418 454 cr |
Highest single transaction | 46 783 440 cr |
Mining |
|
Profits from mining | 134 339 669 cr |
Minerals refined | 588 |
Materials collected | 16 661 |
Exploration |
|
Systems visited | 2 192 |
Profits from exploration | 229 982 010 cr |
Level 2 detailed scans | 19 010 |
Level 3 detailed scans | 19 010 |
Highest payout | 7 195 243 cr |
Total hyperspace distance | 112 221 ly |
Total hyperspace jumps | 3 414 |
Max distance from start | 8 035,86 ly |
Max distance from Sol | 8 000,01 ly |
Max distance from Colonia | 25 735,02 ly |
Approximate time played | 4W 5D 4M |
Passengers |
|
Total bulk passengers delivered | 26 049 |
Total VIPs delivered | 2 |
Total delivered | 26 051 |
Total ejected | 46 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 61 915 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 432 |
Grade 1 upgrades generated | 206 |
Grade 2 upgrades generated | 199 |
Grade 3 upgrades generated | 292 |
Grade 4 upgrades generated | 238 |
Grade 5 upgrades generated | 497 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |