CMDR Alessandro Ciapina profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 707 920 237 cr |
Credits spent on ships | 5 668 269 120 cr |
Credits spent on outfitting | 21 757 718 160 cr |
Credits spent on repairs | 135 558 950 cr |
Credits spent on fuel | 1 035 412 cr |
Credits spent on munitions | 5 004 983 cr |
Insurance claims | 93 |
Total claim costs | 900 814 595 cr |
Combat |
|
Bounties claimed | 8 106 |
Profit from bounties | 345 597 513 cr |
Combat bonds | 4 813 |
Profit from combat bonds | 114 823 995 cr |
Assassinations | 6 |
Profit from assassinations | 6 202 854 cr |
Highest single reward | 577 000 cr |
Skimmers killed | 393 |
Crime |
|
Fines issued | 718 |
Lifetime fines value | 6 102 119 cr |
Bounties received/earned | 801 |
Lifetime bounty value | 903 797 cr |
Highest bounty issued | 11 425 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 11 067 000 cr |
Commodities smuggled | 4 004 |
Average profit | 357 000 cr |
Highest single transaction | 1 417 680 cr |
Trading |
|
Market network | 129 |
Trading profit | 8 340 244 985 cr |
Commodities traded | 71 750 |
Average profit | 6 764 189 cr |
Highest single transaction | 823 613 440 cr |
Mining |
|
Profits from mining | 8 179 125 889 cr |
Minerals refined | 16 739 |
Materials collected | 35 570 |
Exploration |
|
Systems visited | 56 033 |
Profits from exploration | 5 628 643 548 cr |
Level 2 detailed scans | 77 403 |
Level 3 detailed scans | 263 301 |
Highest payout | 14 828 499 cr |
Total hyperspace distance | 4 073 031 ly |
Total hyperspace jumps | 63 305 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 45W 23H 32M |
Passengers |
|
Total bulk passengers delivered | 126 |
Total VIPs delivered | 2 561 |
Total delivered | 2 687 |
Total ejected | 147 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 38 100 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3 113 |
Grade 1 upgrades generated | 1 033 |
Grade 2 upgrades generated | 359 |
Grade 3 upgrades generated | 527 |
Grade 4 upgrades generated | 488 |
Grade 5 upgrades generated | 706 |
Crew |
|
Crew credits earned | 1 755 463 062 cr |
Crew hired | 14 |
Crew fired | 3 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 15H 23M 50S |
Time in gunner role | 1H 42M 42S |
Time in fighter con role | 29M 8S |
Total credits accrued | 448 896 cr |