CMDR Cirrus Updraft profile
(Imperial Courier)
Federation: Post Commander
Empire: Master
Balance |
|
---|---|
Current assets | 2 063 018 691 cr |
Credits spent on ships | 813 652 579 cr |
Credits spent on outfitting | 2 233 485 180 cr |
Credits spent on repairs | 52 220 349 cr |
Credits spent on fuel | 106 571 cr |
Credits spent on munitions | 1 685 611 cr |
Insurance claims | 132 |
Total claim costs | 447 763 868 cr |
Combat |
|
Bounties claimed | 609 |
Profit from bounties | 61 044 253 cr |
Combat bonds | 462 |
Profit from combat bonds | 102 531 864 cr |
Assassinations | 26 |
Profit from assassinations | 16 013 324 cr |
Highest single reward | 1 890 012 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 143 |
Lifetime fines value | 47 860 cr |
Bounties received/earned | 132 |
Lifetime bounty value | 248 300 cr |
Highest bounty issued | 95 900 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 26 |
Trading profit | 41 427 663 cr |
Commodities traded | 1 701 |
Average profit | 702 164 cr |
Highest single transaction | 7 199 024 cr |
Mining |
|
Profits from mining | 25 125 043 cr |
Minerals refined | 389 |
Materials collected | 5 749 |
Exploration |
|
Systems visited | 5 519 |
Profits from exploration | 207 074 860 cr |
Level 2 detailed scans | 15 329 |
Level 3 detailed scans | 15 329 |
Highest payout | 3 860 760 cr |
Total hyperspace distance | 249 773 ly |
Total hyperspace jumps | 7 226 |
Max distance from start | 26 229,08 ly |
Max distance from Sol | 26 259,89 ly |
Max distance from Colonia | 23 936,99 ly |
Approximate time played | 10W 5D 14H 22M |
Passengers |
|
Total bulk passengers delivered | 3 541 |
Total VIPs delivered | 30 |
Total delivered | 3 571 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 51 769 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 359 |
Grade 1 upgrades generated | 167 |
Grade 2 upgrades generated | 61 |
Grade 3 upgrades generated | 78 |
Grade 4 upgrades generated | 30 |
Grade 5 upgrades generated | 23 |
Crew |
|
Crew credits earned | 119 062 556 cr |
Crew hired | 9 |
Crew fired | 5 |
Crew lost | 23 |
Multi-Crew |
|
Total time in multi-crew | 3H 1M 26S |