CMDR Hans Acker profile
(Imperial Courier)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 25 753 557 028 cr |
Credits spent on ships | 1 174 820 627 cr |
Credits spent on outfitting | 3 888 697 426 cr |
Credits spent on repairs | 12 899 334 cr |
Credits spent on fuel | 715 498 cr |
Credits spent on munitions | 827 966 cr |
Insurance claims | 13 |
Total claim costs | 63 276 492 cr |
Combat |
|
Bounties claimed | 1 704 |
Profit from bounties | 213 879 719 cr |
Combat bonds | 375 |
Profit from combat bonds | 22 429 507 cr |
Assassinations | 37 |
Profit from assassinations | 27 698 132 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 218 |
Crime |
|
Fines issued | 121 |
Lifetime fines value | 119 318 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 23 200 cr |
Highest bounty issued | 1 500 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 546 192 cr |
Commodities smuggled | 35 |
Average profit | 49 654 cr |
Highest single transaction | 219 060 cr |
Trading |
|
Market network | 220 |
Trading profit | 25 013 984 549 cr |
Commodities traded | 445 931 |
Average profit | 18 165 566 cr |
Highest single transaction | 603 463 169 cr |
Mining |
|
Profits from mining | 164 730 515 cr |
Minerals refined | 2 313 |
Materials collected | 27 668 |
Exploration |
|
Systems visited | 13 933 |
Profits from exploration | 3 105 300 113 cr |
Level 2 detailed scans | 136 332 |
Level 3 detailed scans | 136 327 |
Highest payout | 18 521 019 cr |
Total hyperspace distance | 662 040 ly |
Total hyperspace jumps | 17 986 |
Max distance from start | 25 637,45 ly |
Max distance from Sol | 25 651,71 ly |
Max distance from Colonia | 28 654,93 ly |
Approximate time played | 22W 6D 13H 24M |
Passengers |
|
Total bulk passengers delivered | 5 959 |
Total VIPs delivered | 10 532 |
Total delivered | 16 491 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 96 |
Total profit | 1 591 084 cr |
Total rescue transactions | 29 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 147 |
Grade 1 upgrades generated | 165 |
Grade 2 upgrades generated | 192 |
Grade 3 upgrades generated | 264 |
Grade 4 upgrades generated | 262 |
Grade 5 upgrades generated | 264 |
Crew |
|
Crew credits earned | 2 363 699 848 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 47M 18S |