CMDR DEDLAST profile
Profile

Commander name:
Current ship:
Python Mk II
Member since:
14.4.2021
Distances submitted:
0
Systems visited:
2 558
Systems discovered first:
1 304
Balance:
1 826 402 762 Cr

Ranks
Mostly Defenceless
Taxonomist
Federation: Recruit
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 2 040 147 239 cr |
Credits spent on ships | 44 483 124 cr |
Credits spent on outfitting | 146 466 102 cr |
Credits spent on repairs | 1 894 697 cr |
Credits spent on fuel | 37 210 cr |
Credits spent on munitions | 120 872 cr |
Insurance claims | 13 |
Total claim costs | 30 799 276 cr |
Combat |
|
Bounties claimed | 308 |
Profit from bounties | 36 811 996 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 4 |
Profit from assassinations | 1 329 616 cr |
Highest single reward | 195 512 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 26 |
Lifetime fines value | 132 956 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 29 250 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 7 |
Trading profit | 1 079 496 cr |
Commodities traded | 36 |
Average profit | 98 136 cr |
Highest single transaction | 945 656 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2 921 |
Exploration |
|
Systems visited | 2 512 |
Profits from exploration | 471 184 130 cr |
Level 2 detailed scans | 23 547 |
Level 3 detailed scans | 23 547 |
Highest payout | 19 851 407 cr |
Total hyperspace distance | 160 261 ly |
Total hyperspace jumps | 2 706 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 2W 2H 36M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 151 |
Total delivered | 151 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 1 |
Grade 1 upgrades generated | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 58M 11S |
Time in gunner role | 53M 22S |