CMDR Wutzhill profile
(Anaconda)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 5 000 734 721 cr |
Credits spent on ships | 2 321 380 277 cr |
Credits spent on outfitting | 6 720 277 409 cr |
Credits spent on repairs | 26 033 695 cr |
Credits spent on fuel | 1 394 172 cr |
Credits spent on munitions | 4 712 968 cr |
Insurance claims | 65 |
Total claim costs | 311 563 456 cr |
Combat |
|
Bounties claimed | 12 804 |
Profit from bounties | 611 418 719 cr |
Combat bonds | 111 |
Profit from combat bonds | 1 941 734 cr |
Assassinations | 308 |
Profit from assassinations | 319 441 174 cr |
Highest single reward | 1 731 100 cr |
Skimmers killed | 117 |
Crime |
|
Fines issued | 343 |
Lifetime fines value | 17 299 472 cr |
Bounties received/earned | 140 |
Lifetime bounty value | 215 145 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 49 |
Black market profit | 4 501 455 cr |
Commodities smuggled | 1 877 |
Average profit | 25 576 cr |
Highest single transaction | 743 520 cr |
Trading |
|
Market network | 692 |
Trading profit | 4 107 079 358 cr |
Commodities traded | 537 660 |
Average profit | 1 081 664 cr |
Highest single transaction | 194 677 024 cr |
Mining |
|
Profits from mining | 3 441 536 101 cr |
Minerals refined | 12 111 |
Materials collected | 85 066 |
Exploration |
|
Systems visited | 14 118 |
Profits from exploration | 616 534 703 cr |
Level 2 detailed scans | 33 409 |
Level 3 detailed scans | 34 549 |
Highest payout | 7 621 664 cr |
Total hyperspace distance | 610 064 ly |
Total hyperspace jumps | 26 511 |
Max distance from start | 21 963,79 ly |
Max distance from Sol | 22 033,26 ly |
Max distance from Colonia | 25 487,99 ly |
Approximate time played | 18W 2D 5H 23M |
Passengers |
|
Total bulk passengers delivered | 1 085 |
Total VIPs delivered | 2 843 |
Total delivered | 3 928 |
Total ejected | 96 |
Search and Rescue |
|
Total items rescued | 80 |
Total profit | 1 402 489 cr |
Total rescue transactions | 29 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 3 337 |
Grade 1 upgrades generated | 450 |
Grade 2 upgrades generated | 571 |
Grade 3 upgrades generated | 822 |
Grade 4 upgrades generated | 928 |
Grade 5 upgrades generated | 566 |
Crew |
|
Crew credits earned | 1 372 880 639 cr |
Crew hired | 9 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 39M 45S |