CMDR MC936 profile
Profile

Distances submitted:
0
Systems visited:
3 539
Systems discovered first:
386
Balance:
2 345 830 850 Cr
Ranks
Rookie
Collector
Federation: Chief Petty Officer
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 4 120 366 291 cr |
Credits spent on ships | 432 567 349 cr |
Credits spent on outfitting | 1 433 306 262 cr |
Credits spent on repairs | 1 936 767 cr |
Credits spent on fuel | 213 115 cr |
Credits spent on munitions | 624 928 cr |
Insurance claims | 18 |
Total claim costs | 44 593 567 cr |
Combat |
|
Bounties claimed | 386 |
Profit from bounties | 52 756 708 cr |
Combat bonds | 37 |
Profit from combat bonds | 9 153 256 cr |
Assassinations | 4 |
Profit from assassinations | 395 525 cr |
Highest single reward | 1 324 465 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 25 |
Lifetime fines value | 37 072 cr |
Bounties received/earned | 39 |
Lifetime bounty value | 33 300 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 72 |
Trading profit | 1 978 596 012 cr |
Commodities traded | 131 958 |
Average profit | 2 448 757 cr |
Highest single transaction | 45 499 740 cr |
Mining |
|
Profits from mining | 20 280 798 cr |
Minerals refined | 174 |
Materials collected | 9 874 |
Exploration |
|
Systems visited | 2 753 |
Profits from exploration | 773 583 702 cr |
Level 2 detailed scans | 13 787 |
Level 3 detailed scans | 13 786 |
Highest payout | 19 534 308 cr |
Total hyperspace distance | 136 291 ly |
Total hyperspace jumps | 3 568 |
Max distance from start | 9 146,97 ly |
Max distance from Sol | 9 166,55 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 3W 3D 2H 43M |
Search and Rescue |
|
Total items rescued | 70 |
Total profit | 1 333 938 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 667 |
Grade 1 upgrades generated | 152 |
Grade 2 upgrades generated | 163 |
Grade 3 upgrades generated | 177 |
Grade 4 upgrades generated | 103 |
Grade 5 upgrades generated | 72 |
Crew |
|
Crew credits earned | 3 810 371 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 29M 10S |