CMDR Orange! profile
(Anaconda)
Federation: Lieutenant
Empire: Master
Balance |
|
---|---|
Current assets | 8 841 196 512 cr |
Credits spent on ships | 1 008 692 177 cr |
Credits spent on outfitting | 1 497 946 564 cr |
Credits spent on repairs | 44 974 489 cr |
Credits spent on fuel | 268 392 cr |
Credits spent on munitions | 510 191 cr |
Insurance claims | 58 |
Total claim costs | 167 951 335 cr |
Combat |
|
Bounties claimed | 853 |
Profit from bounties | 63 909 966 cr |
Combat bonds | 236 |
Profit from combat bonds | 14 657 715 cr |
Assassinations | 7 |
Profit from assassinations | 4 260 163 cr |
Highest single reward | 286 662 cr |
Skimmers killed | 114 |
Crime |
|
Fines issued | 1 055 |
Lifetime fines value | 602 981 cr |
Bounties received/earned | 590 |
Lifetime bounty value | 4 064 600 cr |
Highest bounty issued | 68 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3 649 cr |
Commodities smuggled | 8 |
Average profit | 608 cr |
Highest single transaction | 1 317 cr |
Trading |
|
Market network | 25 |
Trading profit | 3 974 349 631 cr |
Commodities traded | 41 235 |
Average profit | 29 882 328 cr |
Highest single transaction | 274 216 048 cr |
Mining |
|
Profits from mining | 3 705 901 261 cr |
Minerals refined | 705 |
Materials collected | 10 475 |
Exploration |
|
Systems visited | 36 435 |
Profits from exploration | 7 143 712 660 cr |
Level 2 detailed scans | 210 278 |
Level 3 detailed scans | 210 278 |
Highest payout | 20 619 371 cr |
Total hyperspace distance | 3 879 912 ly |
Total hyperspace jumps | 38 881 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 22W 2D 19H 45M |
Passengers |
|
Total bulk passengers delivered | 193 |
Total VIPs delivered | 0 |
Total delivered | 193 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 28 744 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 232 |
Grade 1 upgrades generated | 298 |
Grade 2 upgrades generated | 177 |
Grade 3 upgrades generated | 185 |
Grade 4 upgrades generated | 177 |
Grade 5 upgrades generated | 395 |
Crew |
|
Crew credits earned | 156 533 689 cr |
Crew hired | 9 |
Crew fired | 9 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9M 26S |