CMDR Bob Razer profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 220 446 093 cr |
Credits spent on ships | 1 237 451 089 cr |
Credits spent on outfitting | 4 191 016 617 cr |
Credits spent on repairs | 25 947 329 cr |
Credits spent on fuel | 526 075 cr |
Credits spent on munitions | 4 534 845 cr |
Insurance claims | 65 |
Total claim costs | 255 306 027 cr |
Combat |
|
Bounties claimed | 13 754 |
Profit from bounties | 1 087 649 548 cr |
Combat bonds | 500 |
Profit from combat bonds | 15 123 956 cr |
Assassinations | 5 |
Profit from assassinations | 4 803 645 cr |
Highest single reward | 290 475 cr |
Skimmers killed | 485 |
Crime |
|
Fines issued | 152 |
Lifetime fines value | 2 392 593 cr |
Bounties received/earned | 1 260 |
Lifetime bounty value | 2 816 175 cr |
Highest bounty issued | 11 480 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 4 988 506 cr |
Commodities smuggled | 488 |
Average profit | 226 750 cr |
Highest single transaction | 1 526 700 cr |
Trading |
|
Market network | 191 |
Trading profit | 969 543 726 cr |
Commodities traded | 108 194 |
Average profit | 797 322 cr |
Highest single transaction | 426 584 277 cr |
Mining |
|
Profits from mining | 877 368 235 cr |
Minerals refined | 4 837 |
Materials collected | 28 287 |
Exploration |
|
Systems visited | 27 765 |
Profits from exploration | 3 961 907 071 cr |
Level 2 detailed scans | 53 927 |
Level 3 detailed scans | 384 757 |
Highest payout | 21 622 583 cr |
Total hyperspace distance | 1 262 000 ly |
Total hyperspace jumps | 35 219 |
Max distance from start | 38 131,02 ly |
Max distance from Sol | 38 195,86 ly |
Max distance from Colonia | 39 077,14 ly |
Approximate time played | 23W 2D 8H 28M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 435 |
Total delivered | 435 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 33 |
Total profit | 278 706 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 928 |
Grade 1 upgrades generated | 220 |
Grade 2 upgrades generated | 185 |
Grade 3 upgrades generated | 345 |
Grade 4 upgrades generated | 290 |
Grade 5 upgrades generated | 888 |
Crew |
|
Crew credits earned | 223 379 840 cr |
Crew hired | 13 |
Crew fired | 11 |
Crew lost | 2 |