CMDR Sargonth profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 42 402 221 871 cr |
Credits spent on ships | 2 285 182 457 cr |
Credits spent on outfitting | 9 243 965 764 cr |
Credits spent on repairs | 34 463 435 cr |
Credits spent on fuel | 354 228 cr |
Credits spent on munitions | 4 993 606 cr |
Insurance claims | 16 |
Total claim costs | 103 165 672 cr |
Combat |
|
Bounties claimed | 6 186 |
Profit from bounties | 519 927 554 cr |
Combat bonds | 5 893 |
Profit from combat bonds | 5 245 687 744 cr |
Assassinations | 95 |
Profit from assassinations | 46 105 994 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 315 |
Crime |
|
Fines issued | 538 |
Lifetime fines value | 172 184 cr |
Bounties received/earned | 2 015 |
Lifetime bounty value | 2 033 900 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 21 555 cr |
Commodities smuggled | 64 |
Average profit | 1 078 cr |
Highest single transaction | 11 114 cr |
Trading |
|
Market network | 117 |
Trading profit | 26 471 876 542 cr |
Commodities traded | 57 883 |
Average profit | 57 925 332 cr |
Highest single transaction | 845 816 832 cr |
Mining |
|
Profits from mining | 26 445 197 919 cr |
Minerals refined | 25 190 |
Materials collected | 83 763 |
Exploration |
|
Systems visited | 7 816 |
Profits from exploration | 740 181 404 cr |
Level 2 detailed scans | 33 872 |
Level 3 detailed scans | 32 785 |
Highest payout | 14 324 922 cr |
Total hyperspace distance | 538 296 ly |
Total hyperspace jumps | 13 217 |
Max distance from start | 25 844,95 ly |
Max distance from Sol | 25 901,25 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 13W 6D 12H 24M |
Passengers |
|
Total bulk passengers delivered | 11 099 |
Total VIPs delivered | 0 |
Total delivered | 11 099 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 230 879 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7 418 |
Grade 1 upgrades generated | 572 |
Grade 2 upgrades generated | 769 |
Grade 3 upgrades generated | 1 077 |
Grade 4 upgrades generated | 1 475 |
Grade 5 upgrades generated | 3 525 |
Crew |
|
Crew credits earned | 1 258 806 340 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 11H 12M 7S |
Time in gunner role | 4H 56M 6S |
Time in fighter con role | 2H 37M 33S |
Total credits accrued | 92 661 789 cr |
Total fines accrued | 600 cr |