CMDR DarkSoule profile
Federation: Ensign
Empire: None
Balance |
|
---|---|
Current assets | 724 167 416 cr |
Credits spent on ships | 610 602 789 cr |
Credits spent on outfitting | 863 007 511 cr |
Credits spent on repairs | 4 982 387 cr |
Credits spent on fuel | 120 704 cr |
Credits spent on munitions | 943 252 cr |
Insurance claims | 20 |
Total claim costs | 55 179 869 cr |
Combat |
|
Bounties claimed | 552 |
Profit from bounties | 72 592 423 cr |
Combat bonds | 44 |
Profit from combat bonds | 2 182 249 cr |
Assassinations | 117 |
Profit from assassinations | 72 402 938 cr |
Highest single reward | 272 200 cr |
Skimmers killed | 41 |
Crime |
|
Fines issued | 81 |
Lifetime fines value | 20 000 cr |
Bounties received/earned | 324 |
Lifetime bounty value | 1 139 600 cr |
Highest bounty issued | 288 700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 355 285 cr |
Commodities smuggled | 46 |
Average profit | 16 149 cr |
Highest single transaction | 187 808 cr |
Trading |
|
Market network | 51 |
Trading profit | 259 649 179 cr |
Commodities traded | 10 303 |
Average profit | 1 104 890 cr |
Highest single transaction | 42 225 802 cr |
Mining |
|
Profits from mining | 245 164 289 cr |
Minerals refined | 3 309 |
Materials collected | 11 765 |
Exploration |
|
Systems visited | 1 384 |
Profits from exploration | 221 099 287 cr |
Level 2 detailed scans | 13 612 |
Level 3 detailed scans | 13 612 |
Highest payout | 6 954 042 cr |
Total hyperspace distance | 37 056 ly |
Total hyperspace jumps | 1 839 |
Max distance from start | 23 468,09 ly |
Max distance from Sol | 23 487,25 ly |
Max distance from Colonia | 24 470,54 ly |
Approximate time played | 2W 3D 18H 55M |
Passengers |
|
Total bulk passengers delivered | 61 |
Total VIPs delivered | 31 |
Total delivered | 92 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 58 |
Total profit | 581 498 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 552 |
Grade 1 upgrades generated | 140 |
Grade 2 upgrades generated | 131 |
Grade 3 upgrades generated | 148 |
Grade 4 upgrades generated | 99 |
Grade 5 upgrades generated | 34 |
Crew |
|
Crew credits earned | 20 990 671 cr |
Crew hired | 3 |
Crew fired | 3 |