CMDR KrispyLazerTag profile
(Imperial Courier)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13 015 055 487 cr |
Credits spent on ships | 2 289 490 457 cr |
Credits spent on outfitting | 6 913 680 484 cr |
Credits spent on repairs | 83 276 885 cr |
Credits spent on fuel | 1 078 825 cr |
Credits spent on munitions | 33 697 591 cr |
Insurance claims | 188 |
Total claim costs | 1 996 678 999 cr |
Combat |
|
Bounties claimed | 4 153 |
Profit from bounties | 919 570 504 cr |
Combat bonds | 6 223 |
Profit from combat bonds | 1 286 419 151 cr |
Assassinations | 19 |
Profit from assassinations | 22 911 657 cr |
Highest single reward | 485 040 cr |
Skimmers killed | 131 |
Crime |
|
Fines issued | 332 |
Lifetime fines value | 808 484 cr |
Bounties received/earned | 575 |
Lifetime bounty value | 120 600 700 cr |
Highest bounty issued | 4 503 900 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 265 616 cr |
Commodities smuggled | 245 |
Average profit | 29 513 cr |
Highest single transaction | 146 240 cr |
Trading |
|
Market network | 151 |
Trading profit | 3 944 152 027 cr |
Commodities traded | 137 731 |
Average profit | 3 038 638 cr |
Highest single transaction | 261 325 440 cr |
Mining |
|
Profits from mining | 6 615 357 873 cr |
Minerals refined | 10 338 |
Materials collected | 42 167 |
Exploration |
|
Systems visited | 5 604 |
Profits from exploration | 124 867 769 cr |
Level 2 detailed scans | 16 793 |
Level 3 detailed scans | 16 791 |
Highest payout | 2 307 220 cr |
Total hyperspace distance | 252 040 ly |
Total hyperspace jumps | 11 054 |
Max distance from start | 8 970,97 ly |
Max distance from Sol | 7 542,82 ly |
Max distance from Colonia | 25 710,95 ly |
Approximate time played | 20W 2D 4H 57M |
Passengers |
|
Total bulk passengers delivered | 1 095 |
Total VIPs delivered | 1 442 |
Total delivered | 2 537 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 33 |
Total profit | 349 746 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 6 807 |
Grade 1 upgrades generated | 1 526 |
Grade 2 upgrades generated | 1 635 |
Grade 3 upgrades generated | 1 736 |
Grade 4 upgrades generated | 1 318 |
Grade 5 upgrades generated | 592 |
Crew |
|
Crew credits earned | 1 628 885 245 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 18 |
Multi-Crew |
|
Total time in multi-crew | 14H 13S |
Time in gunner role | 25M 37S |
Time in fighter con role | 1H 30M 37S |
Total credits accrued | 6 065 263 cr |
Total fines accrued | 1 300 cr |