CMDR Svo43 profile
(Type-6 Transporter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 888 435 002 cr |
Credits spent on ships | 1 657 986 706 cr |
Credits spent on outfitting | 3 565 179 687 cr |
Credits spent on repairs | 33 955 945 cr |
Credits spent on fuel | 958 386 cr |
Credits spent on munitions | 2 296 417 cr |
Insurance claims | 128 |
Total claim costs | 1 104 523 232 cr |
Combat |
|
Bounties claimed | 1 005 |
Profit from bounties | 117 167 941 cr |
Combat bonds | 681 |
Profit from combat bonds | 256 528 266 cr |
Assassinations | 8 |
Profit from assassinations | 6 447 852 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 35 |
Crime |
|
Fines issued | 245 |
Lifetime fines value | 26 849 320 cr |
Bounties received/earned | 155 |
Lifetime bounty value | 158 250 cr |
Highest bounty issued | 14 300 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 5 115 164 cr |
Commodities smuggled | 941 |
Average profit | 639 396 cr |
Highest single transaction | 2 426 120 cr |
Trading |
|
Market network | 230 |
Trading profit | 7 786 981 145 cr |
Commodities traded | 294 646 |
Average profit | 7 257 205 cr |
Highest single transaction | 341 077 680 cr |
Mining |
|
Profits from mining | 2 037 463 877 cr |
Minerals refined | 2 366 |
Materials collected | 17 137 |
Exploration |
|
Systems visited | 7 810 |
Profits from exploration | 1 344 831 248 cr |
Level 2 detailed scans | 47 906 |
Level 3 detailed scans | 47 904 |
Highest payout | 15 686 362 cr |
Total hyperspace distance | 629 388 ly |
Total hyperspace jumps | 11 092 |
Max distance from start | 25 899,52 ly |
Max distance from Sol | 25 932,29 ly |
Max distance from Colonia | 37 333,74 ly |
Approximate time played | 9W 4H 42M |
Passengers |
|
Total bulk passengers delivered | 589 |
Total VIPs delivered | 3 968 |
Total delivered | 4 557 |
Total ejected | 123 |
Search and Rescue |
|
Total items rescued | 42 |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1 988 |
Grade 1 upgrades generated | 394 |
Grade 2 upgrades generated | 431 |
Grade 3 upgrades generated | 524 |
Grade 4 upgrades generated | 379 |
Grade 5 upgrades generated | 260 |
Crew |
|
Crew credits earned | 1 405 846 789 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 1H 9M 54S |
Time in gunner role | 3H 48M 50S |
Total credits accrued | 5 521 679 cr |