CMDR Ducksy profile
Profile

Commander name:
Current ship:
[DU-11C]
(Imperial Cutter)
(Imperial Cutter)
Member since:
8.5.2021
Distances submitted:
0
Systems visited:
2 304
Systems discovered first:
651

Ranks
Defenceless
Directionless
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1 582 390 122 cr |
Credits spent on ships | 401 958 787 cr |
Credits spent on outfitting | 1 664 394 259 cr |
Credits spent on repairs | 2 223 847 cr |
Credits spent on fuel | 206 035 cr |
Credits spent on munitions | 18 169 cr |
Insurance claims | 7 |
Total claim costs | 14 794 031 cr |
Combat |
|
Bounties claimed | 30 |
Profit from bounties | 1 754 782 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 11 |
Profit from assassinations | 121 900 cr |
Highest single reward | 144 928 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 1 418 271 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 5 683 cr |
Commodities smuggled | 5 |
Average profit | 1 137 cr |
Highest single transaction | 2 083 cr |
Trading |
|
Market network | 70 |
Trading profit | 857 372 697 cr |
Commodities traded | 58 927 |
Average profit | 4 710 839 cr |
Highest single transaction | 18 039 056 cr |
Mining |
|
Profits from mining | 10 292 302 cr |
Minerals refined | 603 |
Materials collected | 8 321 |
Exploration |
|
Systems visited | 1 681 |
Profits from exploration | 399 591 350 cr |
Level 2 detailed scans | 6 774 |
Level 3 detailed scans | 6 774 |
Highest payout | 12 791 284 cr |
Total hyperspace distance | 118 666 ly |
Total hyperspace jumps | 2 328 |
Max distance from start | 25 939,01 ly |
Approximate time played | 3W 2D 4H 46M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1 229 |
Total delivered | 1 229 |
Total ejected | 27 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 563 |
Grade 1 upgrades generated | 103 |
Grade 2 upgrades generated | 100 |
Grade 3 upgrades generated | 110 |
Grade 4 upgrades generated | 84 |
Grade 5 upgrades generated | 166 |