CMDR Slimzer profile
![](/img/users/1/4/4/3/3/0/144330.png?v=1620857405)
(Anaconda)
![](/img/ships/128049363/anaconda_vibrant_purple.jpg)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5 671 816 308 cr |
Credits spent on ships | 1 388 047 926 cr |
Credits spent on outfitting | 4 017 972 837 cr |
Credits spent on repairs | 34 959 847 cr |
Credits spent on fuel | 557 125 cr |
Credits spent on munitions | 3 835 600 cr |
Insurance claims | 57 |
Total claim costs | 447 116 433 cr |
Combat |
|
Bounties claimed | 1 750 |
Profit from bounties | 323 749 249 cr |
Combat bonds | 2 309 |
Profit from combat bonds | 193 606 146 cr |
Assassinations | 70 |
Profit from assassinations | 57 607 923 cr |
Highest single reward | 1 288 400 cr |
Skimmers killed | 105 |
Crime |
|
Fines issued | 80 |
Lifetime fines value | 10 351 548 cr |
Bounties received/earned | 266 |
Lifetime bounty value | 440 500 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 586 656 cr |
Commodities smuggled | 106 |
Average profit | 25 507 cr |
Highest single transaction | 208 550 cr |
Trading |
|
Market network | 67 |
Trading profit | 153 655 715 cr |
Commodities traded | 14 679 |
Average profit | 586 472 cr |
Highest single transaction | 31 945 452 cr |
Mining |
|
Profits from mining | 3 396 975 803 cr |
Minerals refined | 1 048 |
Materials collected | 19 778 |
Exploration |
|
Systems visited | 3 722 |
Profits from exploration | 262 525 609 cr |
Level 2 detailed scans | 17 486 |
Level 3 detailed scans | 17 486 |
Highest payout | 5 502 852 cr |
Total hyperspace distance | 286 026 ly |
Total hyperspace jumps | 6 602 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 7W 3D 17H 24M |
Passengers |
|
Total bulk passengers delivered | 99 |
Total VIPs delivered | 6 |
Total delivered | 105 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 762 648 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 085 |
Grade 1 upgrades generated | 439 |
Grade 2 upgrades generated | 366 |
Grade 3 upgrades generated | 478 |
Grade 4 upgrades generated | 515 |
Grade 5 upgrades generated | 287 |
Crew |
|
Crew credits earned | 1 113 277 655 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1H 38M 26S |
Time in gunner role | 19M 6S |