CMDR muterulo profile
(Anaconda)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 6 291 834 546 cr |
Credits spent on ships | 174 469 425 cr |
Credits spent on outfitting | 240 145 031 cr |
Credits spent on repairs | 15 868 191 cr |
Credits spent on fuel | 23 042 cr |
Credits spent on munitions | 58 192 cr |
Insurance claims | 4 |
Total claim costs | 15 910 121 cr |
Combat |
|
Bounties claimed | 158 |
Profit from bounties | 18 340 658 cr |
Combat bonds | 2 |
Profit from combat bonds | 63 369 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 922 564 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 4 |
Lifetime fines value | 1 500 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 450 cr |
Highest bounty issued | 150 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 6 457 cr |
Commodities smuggled | 5 |
Average profit | 3 229 cr |
Highest single transaction | 5 697 cr |
Trading |
|
Market network | 23 |
Trading profit | 1 637 298 cr |
Commodities traded | 1 148 |
Average profit | 32 104 cr |
Highest single transaction | 424 000 cr |
Mining |
|
Profits from mining | 220 913 cr |
Minerals refined | 1 275 |
Materials collected | 4 595 |
Exploration |
|
Systems visited | 14 892 |
Profits from exploration | 7 533 655 594 cr |
Level 2 detailed scans | 177 487 |
Level 3 detailed scans | 177 485 |
Highest payout | 22 750 748 cr |
Total hyperspace distance | 677 043 ly |
Total hyperspace jumps | 16 027 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 6W 6D 10H 44M |
Passengers |
|
Total bulk passengers delivered | 6 |
Total VIPs delivered | 0 |
Total delivered | 6 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 50 748 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 123 |
Grade 1 upgrades generated | 74 |
Grade 2 upgrades generated | 18 |
Grade 3 upgrades generated | 26 |
Grade 4 upgrades generated | 2 |
Grade 5 upgrades generated | 3 |
Multi-Crew |
|
Total time in multi-crew | 11H 44M 4S |
Time in gunner role | 16H 6M 53S |
Time in fighter con role | 2H 17M 51S |
Total credits accrued | 4 671 604 cr |
Total fines accrued | 1 903 043 cr |