CMDR Virsa profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12 864 433 038 cr |
Credits spent on ships | 938 072 532 cr |
Credits spent on outfitting | 4 200 995 024 cr |
Credits spent on repairs | 17 540 441 cr |
Credits spent on fuel | 815 406 cr |
Credits spent on munitions | 3 343 352 cr |
Insurance claims | 42 |
Total claim costs | 25 207 383 cr |
Combat |
|
Bounties claimed | 11 963 |
Profit from bounties | 694 405 444 cr |
Combat bonds | 2 327 |
Profit from combat bonds | 126 396 793 cr |
Assassinations | 61 |
Profit from assassinations | 11 073 188 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 2 884 |
Crime |
|
Fines issued | 175 |
Lifetime fines value | 373 861 cr |
Bounties received/earned | 2 138 |
Lifetime bounty value | 1 510 130 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 2 004 935 cr |
Commodities smuggled | 291 |
Average profit | 222 771 cr |
Highest single transaction | 1 396 116 cr |
Trading |
|
Market network | 76 |
Trading profit | 943 889 212 cr |
Commodities traded | 87 539 |
Average profit | 2 056 404 cr |
Highest single transaction | 363 707 680 cr |
Mining |
|
Profits from mining | 859 347 136 cr |
Minerals refined | 1 991 |
Materials collected | 35 857 |
Exploration |
|
Systems visited | 10 248 |
Profits from exploration | 1 465 506 065 cr |
Level 2 detailed scans | 23 656 |
Level 3 detailed scans | 44 191 |
Highest payout | 29 148 768 cr |
Total hyperspace distance | 598 754 ly |
Total hyperspace jumps | 15 022 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 581,49 ly |
Approximate time played | 11W 4D 10H 39M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 2 110 |
Total delivered | 2 122 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 46 |
Total profit | 1 003 297 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3 068 |
Grade 1 upgrades generated | 305 |
Grade 2 upgrades generated | 301 |
Grade 3 upgrades generated | 435 |
Grade 4 upgrades generated | 631 |
Grade 5 upgrades generated | 1 396 |
Crew |
|
Crew credits earned | 1 307 552 665 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 31M 20S |
Time in gunner role | 7H 16S |
Time in fighter con role | 1H 23M 23S |
Total credits accrued | 4 840 854 cr |