CMDR McNicholl profile
(Type-6 Transporter)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3 945 914 296 cr |
Credits spent on ships | 1 701 195 394 cr |
Credits spent on outfitting | 2 917 191 346 cr |
Credits spent on repairs | 20 213 425 cr |
Credits spent on fuel | 505 082 cr |
Credits spent on munitions | 2 986 702 cr |
Insurance claims | 79 |
Total claim costs | 241 106 997 cr |
Combat |
|
Bounties claimed | 5 582 |
Profit from bounties | 235 156 545 cr |
Combat bonds | 218 |
Profit from combat bonds | 6 679 384 cr |
Assassinations | 307 |
Profit from assassinations | 270 006 886 cr |
Highest single reward | 561 592 cr |
Skimmers killed | 501 |
Crime |
|
Fines issued | 757 |
Lifetime fines value | 6 385 298 cr |
Bounties received/earned | 1 073 |
Lifetime bounty value | 1 243 460 cr |
Highest bounty issued | 10 200 cr |
Smuggling |
|
Black market network | 40 |
Black market profit | 3 799 598 cr |
Commodities smuggled | 1 290 |
Average profit | 19 485 cr |
Highest single transaction | 1 035 360 cr |
Trading |
|
Market network | 302 |
Trading profit | 126 403 373 cr |
Commodities traded | 189 362 |
Average profit | 36 820 cr |
Highest single transaction | 5 968 056 cr |
Mining |
|
Profits from mining | 89 700 082 cr |
Minerals refined | 2 954 |
Materials collected | 44 617 |
Exploration |
|
Systems visited | 28 412 |
Profits from exploration | 3 825 218 991 cr |
Level 2 detailed scans | 82 028 |
Level 3 detailed scans | 408 224 |
Highest payout | 15 009 068 cr |
Total hyperspace distance | 1 536 131 ly |
Total hyperspace jumps | 35 055 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 21W 4H 11M |
Passengers |
|
Total bulk passengers delivered | 70 |
Total VIPs delivered | 168 |
Total delivered | 238 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 286 |
Total profit | 4 436 946 cr |
Total rescue transactions | 89 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3 957 |
Grade 1 upgrades generated | 694 |
Grade 2 upgrades generated | 828 |
Grade 3 upgrades generated | 1 033 |
Grade 4 upgrades generated | 799 |
Grade 5 upgrades generated | 603 |
Crew |
|
Crew credits earned | 227 398 160 cr |
Crew hired | 11 |
Crew fired | 3 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 5H 42M 25S |
Time in gunner role | 21M 14S |
Time in fighter con role | 14M 23S |
Total credits accrued | 1 157 cr |