CMDR DirtyIrishGuy profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 574 972 803 cr |
Credits spent on ships | 538 559 039 cr |
Credits spent on outfitting | 730 566 922 cr |
Credits spent on repairs | 3 486 659 cr |
Credits spent on fuel | 276 679 cr |
Credits spent on munitions | 127 070 cr |
Insurance claims | 27 |
Total claim costs | 25 957 748 cr |
Combat |
|
Bounties claimed | 315 |
Profit from bounties | 44 057 060 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 6 |
Profit from assassinations | 3 907 051 cr |
Highest single reward | 271 760 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 32 |
Lifetime fines value | 54 372 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 2 000 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 31 575 cr |
Commodities smuggled | 6 |
Average profit | 15 788 cr |
Highest single transaction | 16 920 cr |
Trading |
|
Market network | 16 |
Trading profit | 393 592 113 cr |
Commodities traded | 41 049 |
Average profit | 2 589 422 cr |
Highest single transaction | 22 923 968 cr |
Mining |
|
Profits from mining | 20 522 786 326 cr |
Minerals refined | 754 |
Materials collected | 5 042 |
Exploration |
|
Systems visited | 2 938 |
Profits from exploration | 545 361 272 cr |
Level 2 detailed scans | 26 201 |
Level 3 detailed scans | 26 201 |
Highest payout | 16 529 243 cr |
Total hyperspace distance | 136 005 ly |
Total hyperspace jumps | 5 969 |
Max distance from start | 21 982,65 ly |
Approximate time played | 7W 5D 7H 29M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 5 912 |
Total delivered | 5 912 |
Total ejected | 52 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 153 323 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 99 |
Grade 1 upgrades generated | 37 |
Grade 2 upgrades generated | 19 |
Grade 3 upgrades generated | 22 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 33 996 538 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 6M 14S |
Time in gunner role | 1M 22S |
Total credits accrued | 210 019 cr |