CMDR JKB profile
(Python)
Federation: Vice Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 2 021 987 633 cr |
Credits spent on ships | 454 340 449 cr |
Credits spent on outfitting | 366 987 882 cr |
Credits spent on repairs | 7 597 156 cr |
Credits spent on fuel | 926 405 cr |
Credits spent on munitions | 178 872 cr |
Insurance claims | 54 |
Total claim costs | 51 031 130 cr |
Combat |
|
Bounties claimed | 1 243 |
Profit from bounties | 20 994 368 cr |
Combat bonds | 932 |
Profit from combat bonds | 26 652 600 cr |
Assassinations | 65 |
Profit from assassinations | 2 399 795 cr |
Highest single reward | 299 212 cr |
Skimmers killed | 78 |
Crime |
|
Fines issued | 117 |
Lifetime fines value | 802 831 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 16 630 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 23 987 300 cr |
Commodities smuggled | 17 530 |
Average profit | 154 757 cr |
Highest single transaction | 281 800 cr |
Trading |
|
Market network | 99 |
Trading profit | 1 256 701 282 cr |
Commodities traded | 145 961 |
Average profit | 1 160 389 cr |
Highest single transaction | 113 277 000 cr |
Mining |
|
Profits from mining | 1 108 930 100 cr |
Minerals refined | 5 047 |
Materials collected | 8 177 |
Exploration |
|
Systems visited | 16 327 |
Profits from exploration | 286 231 413 cr |
Level 2 detailed scans | 24 900 |
Level 3 detailed scans | 115 657 |
Highest payout | 4 123 854 cr |
Total hyperspace distance | 584 942 ly |
Total hyperspace jumps | 20 052 |
Max distance from start | 68 973,06 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 14W 16H 43M |
Passengers |
|
Total bulk passengers delivered | 17 665 |
Total VIPs delivered | 595 |
Total delivered | 18 260 |
Total ejected | 106 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 45 442 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 248 |
Grade 1 upgrades generated | 126 |
Grade 2 upgrades generated | 26 |
Grade 3 upgrades generated | 39 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 31 |
Crew |
|
Crew credits earned | 189 573 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 38M 58S |