CMDR Mantabloke profile
(Diamondback Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 115 512 382 cr |
Credits spent on ships | 839 117 201 cr |
Credits spent on outfitting | 1 664 902 240 cr |
Credits spent on repairs | 8 835 660 cr |
Credits spent on fuel | 928 712 cr |
Credits spent on munitions | 1 621 106 cr |
Insurance claims | 22 |
Total claim costs | 95 021 036 cr |
Combat |
|
Bounties claimed | 1 594 |
Profit from bounties | 218 390 760 cr |
Combat bonds | 2 156 |
Profit from combat bonds | 152 029 331 cr |
Assassinations | 22 |
Profit from assassinations | 18 930 474 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 56 |
Lifetime fines value | 1 049 255 cr |
Bounties received/earned | 110 |
Lifetime bounty value | 180 800 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 13 175 098 cr |
Commodities smuggled | 770 |
Average profit | 1 882 157 cr |
Highest single transaction | 12 514 784 cr |
Trading |
|
Market network | 179 |
Trading profit | 2 142 339 230 cr |
Commodities traded | 215 733 |
Average profit | 2 996 279 cr |
Highest single transaction | 38 479 180 cr |
Mining |
|
Profits from mining | 305 625 256 cr |
Minerals refined | 1 818 |
Materials collected | 53 659 |
Exploration |
|
Systems visited | 6 662 |
Profits from exploration | 620 388 028 cr |
Level 2 detailed scans | 31 621 |
Level 3 detailed scans | 31 621 |
Highest payout | 14 847 632 cr |
Total hyperspace distance | 557 539 ly |
Total hyperspace jumps | 10 043 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 6W 6D 2M |
Passengers |
|
Total bulk passengers delivered | 20 075 |
Total VIPs delivered | 338 |
Total delivered | 20 413 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 151 |
Total profit | 571 520 cr |
Total rescue transactions | 51 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4 326 |
Grade 1 upgrades generated | 622 |
Grade 2 upgrades generated | 714 |
Grade 3 upgrades generated | 916 |
Grade 4 upgrades generated | 873 |
Grade 5 upgrades generated | 1 201 |
Crew |
|
Crew credits earned | 11 638 472 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 1 |