CMDR Palx profile
(Krait Phantom)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 1 020 418 516 cr |
Credits spent on ships | 299 630 279 cr |
Credits spent on outfitting | 518 286 960 cr |
Credits spent on repairs | 2 206 313 cr |
Credits spent on fuel | 223 623 cr |
Credits spent on munitions | 127 602 cr |
Insurance claims | 25 |
Total claim costs | 113 863 171 cr |
Combat |
|
Bounties claimed | 64 |
Profit from bounties | 11 541 254 cr |
Combat bonds | 17 |
Profit from combat bonds | 1 599 971 cr |
Assassinations | 4 |
Profit from assassinations | 2 041 586 cr |
Highest single reward | 373 072 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 73 683 cr |
Bounties received/earned | 231 |
Lifetime bounty value | 953 500 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 47 952 cr |
Commodities smuggled | 12 |
Average profit | 47 952 cr |
Highest single transaction | 47 952 cr |
Trading |
|
Market network | 19 |
Trading profit | 115 303 123 cr |
Commodities traded | 10 217 |
Average profit | 2 306 062 cr |
Highest single transaction | 12 879 330 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 3 123 |
Exploration |
|
Systems visited | 2 994 |
Profits from exploration | 621 733 716 cr |
Level 2 detailed scans | 15 344 |
Level 3 detailed scans | 15 344 |
Highest payout | 14 148 037 cr |
Total hyperspace distance | 122 842 ly |
Total hyperspace jumps | 3 977 |
Max distance from start | 26 007,73 ly |
Max distance from Sol | 26 031,56 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 1W 4D 21H 4M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1 529 |
Total delivered | 1 529 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 31 148 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 192 |
Grade 1 upgrades generated | 41 |
Grade 2 upgrades generated | 50 |
Grade 3 upgrades generated | 42 |
Grade 4 upgrades generated | 39 |
Grade 5 upgrades generated | 20 |
Multi-Crew |
|
Total time in multi-crew | 1H 13M 20S |