CMDR ndrv profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 39 501 895 005 cr |
Credits spent on ships | 2 693 223 146 cr |
Credits spent on outfitting | 5 646 807 213 cr |
Credits spent on repairs | 60 736 725 cr |
Credits spent on fuel | 965 714 cr |
Credits spent on munitions | 5 003 732 cr |
Insurance claims | 70 |
Total claim costs | 679 732 988 cr |
Combat |
|
Bounties claimed | 5 342 |
Profit from bounties | 1 060 844 251 cr |
Combat bonds | 5 634 |
Profit from combat bonds | 6 758 759 081 cr |
Assassinations | 91 |
Profit from assassinations | 157 945 130 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 92 |
Crime |
|
Fines issued | 177 |
Lifetime fines value | 793 411 cr |
Bounties received/earned | 451 |
Lifetime bounty value | 449 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 93 |
Trading profit | 2 318 179 519 cr |
Commodities traded | 204 023 |
Average profit | 2 926 994 cr |
Highest single transaction | 98 843 058 cr |
Mining |
|
Profits from mining | 16 739 861 253 cr |
Minerals refined | 2 801 |
Materials collected | 46 883 |
Exploration |
|
Systems visited | 9 936 |
Profits from exploration | 1 003 524 983 cr |
Level 2 detailed scans | 50 035 |
Level 3 detailed scans | 50 034 |
Highest payout | 11 789 759 cr |
Total hyperspace distance | 927 258 ly |
Total hyperspace jumps | 14 805 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 47 797,34 ly |
Approximate time played | 14W 3D 12H 22M |
Passengers |
|
Total bulk passengers delivered | 1 516 |
Total VIPs delivered | 547 |
Total delivered | 2 063 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 85 |
Total profit | 1 868 910 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 868 |
Grade 1 upgrades generated | 295 |
Grade 2 upgrades generated | 379 |
Grade 3 upgrades generated | 510 |
Grade 4 upgrades generated | 616 |
Grade 5 upgrades generated | 1 068 |