CMDR ArgentSable profile
(Anaconda)
Federation: Lieutenant
Empire: Serf
Balance |
|
---|---|
Current assets | 1 385 892 021 cr |
Credits spent on ships | 1 305 109 657 cr |
Credits spent on outfitting | 1 832 712 021 cr |
Credits spent on repairs | 14 225 153 cr |
Credits spent on fuel | 410 263 cr |
Credits spent on munitions | 2 913 540 cr |
Insurance claims | 48 |
Total claim costs | 155 180 041 cr |
Combat |
|
Bounties claimed | 3 778 |
Profit from bounties | 250 624 554 cr |
Combat bonds | 531 |
Profit from combat bonds | 34 778 858 cr |
Assassinations | 74 |
Profit from assassinations | 61 294 680 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 44 |
Crime |
|
Fines issued | 259 |
Lifetime fines value | 360 110 cr |
Bounties received/earned | 235 |
Lifetime bounty value | 181 925 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 682 003 cr |
Commodities smuggled | 133 |
Average profit | 40 118 cr |
Highest single transaction | 313 728 cr |
Trading |
|
Market network | 138 |
Trading profit | 972 319 298 cr |
Commodities traded | 82 864 |
Average profit | 1 287 840 cr |
Highest single transaction | 48 132 257 cr |
Mining |
|
Profits from mining | 400 723 378 cr |
Minerals refined | 2 627 |
Materials collected | 8 299 |
Exploration |
|
Systems visited | 4 021 |
Profits from exploration | 108 258 109 cr |
Level 2 detailed scans | 4 462 |
Level 3 detailed scans | 7 009 |
Highest payout | 5 885 316 cr |
Total hyperspace distance | 86 382 ly |
Total hyperspace jumps | 5 934 |
Max distance from start | 5 388,24 ly |
Approximate time played | 7W 4D 11H 57M |
Passengers |
|
Total bulk passengers delivered | 2 316 |
Total VIPs delivered | 368 |
Total delivered | 2 684 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 131 |
Total profit | 1 297 069 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 423 |
Grade 1 upgrades generated | 186 |
Grade 2 upgrades generated | 114 |
Grade 3 upgrades generated | 87 |
Grade 4 upgrades generated | 31 |
Grade 5 upgrades generated | 5 |
Crew |
|
Crew credits earned | 231 356 740 cr |
Crew hired | 11 |
Crew fired | 4 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 2H 53M 37S |