CMDR Boomer Sooner profile

Profile
Commander name:
Current ship:
FLYING FUEL [BO-04K]
(Krait Phantom)
 
Member since:
7.7.2021
 
Distances submitted:
0
 
Systems visited:
1 179
Systems discovered first:
365
 
Balance:
363 281 119 Cr
Ranks

20%

100%

8%

Defenceless

0%

Directionless

0%

37%

Federation: Petty Officer

41%

Empire: Outsider

100%
Credits
Flight log heatmap
Statistics

Balance

Current assets 2 315 884 861 cr
Credits spent on ships 1 920 604 340 cr
Credits spent on outfitting 3 142 669 020 cr
Credits spent on repairs 22 587 017 cr
Credits spent on fuel 225 400 cr
Credits spent on munitions 3 977 794 cr
Insurance claims 213
Total claim costs 1 163 600 714 cr

Combat

Bounties claimed 151
Profit from bounties 8 489 935 cr
Combat bonds 92
Profit from combat bonds 214 179 629 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 320 450 cr
Skimmers killed 0

Crime

Fines issued 236
Lifetime fines value 200 979 cr
Bounties received/earned 108
Lifetime bounty value 406 150 cr
Highest bounty issued 133 500 cr

Smuggling

Black market network 5
Black market profit −76 643 cr
Commodities smuggled 8
Average profit −10 949 cr
Highest single transaction 6 801 cr

Trading

Market network 58
Trading profit 4 411 936 648 cr
Commodities traded 7 955
Average profit 33 937 974 cr
Highest single transaction 580 078 630 cr

Mining

Profits from mining 4 320 362 954 cr
Minerals refined 4 558
Materials collected 7 229

Exploration

Systems visited 5 522
Profits from exploration 131 928 319 cr
Level 2 detailed scans 6 810
Level 3 detailed scans 6 808
Highest payout 1 665 552 cr
Total hyperspace distance 483 924 ly
Total hyperspace jumps 6 897
Max distance from start 51 019,34 ly
Max distance from Sol 51 025,41 ly
Max distance from Colonia 30 359,92 ly
Approximate time played 10W 4D 8H 34M

Passengers

Total bulk passengers delivered 210
Total VIPs delivered 27
Total delivered 237
Total ejected 0

Crafting

Number of engineers used 13
Number of upgrades generated 783
Grade 1 upgrades generated 224
Grade 2 upgrades generated 149
Grade 3 upgrades generated 149
Grade 4 upgrades generated 128
Grade 5 upgrades generated 133

Crew

Crew credits earned 539 554 934 cr
Crew hired 5
Crew fired 4
Crew lost 6

Multi-Crew

Total time in multi-crew 7H 34M 54S
Time in gunner role 13M 33S
Time in fighter con role 1H 20M 36S
Total credits accrued 2 033 940 cr