CMDR Larington profile
(Viper Mk IV)
Federation: Lieutenant
Empire: Baron
Balance |
|
---|---|
Current assets | 19 156 741 129 cr |
Credits spent on ships | 1 300 444 091 cr |
Credits spent on outfitting | 5 149 999 869 cr |
Credits spent on repairs | 34 031 993 cr |
Credits spent on fuel | 1 076 185 cr |
Credits spent on munitions | 7 280 347 cr |
Insurance claims | 36 |
Total claim costs | 189 096 813 cr |
Combat |
|
Bounties claimed | 8 803 |
Profit from bounties | 288 513 156 cr |
Combat bonds | 1 896 |
Profit from combat bonds | 5 160 414 633 cr |
Assassinations | 36 |
Profit from assassinations | 3 737 135 cr |
Highest single reward | 1 021 117 cr |
Skimmers killed | 73 |
Crime |
|
Fines issued | 165 |
Lifetime fines value | 65 216 cr |
Bounties received/earned | 200 |
Lifetime bounty value | 190 765 cr |
Highest bounty issued | 5 945 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 22 844 cr |
Commodities smuggled | 16 |
Average profit | 2 856 cr |
Highest single transaction | 6 680 cr |
Trading |
|
Market network | 185 |
Trading profit | 5 717 340 535 cr |
Commodities traded | 249 185 |
Average profit | 3 891 995 cr |
Highest single transaction | 325 233 792 cr |
Mining |
|
Profits from mining | 362 102 597 cr |
Minerals refined | 13 123 |
Materials collected | 33 865 |
Exploration |
|
Systems visited | 21 757 |
Profits from exploration | 3 872 522 424 cr |
Level 2 detailed scans | 178 569 |
Level 3 detailed scans | 183 184 |
Highest payout | 17 282 900 cr |
Total hyperspace distance | 1 002 616 ly |
Total hyperspace jumps | 34 305 |
Max distance from start | 65 299,19 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 27W 4D 17H 51M |
Passengers |
|
Total bulk passengers delivered | 12 121 |
Total VIPs delivered | 470 |
Total delivered | 12 591 |
Total ejected | 25 |
Search and Rescue |
|
Total items rescued | 820 |
Total profit | 116 515 538 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4 497 |
Grade 1 upgrades generated | 659 |
Grade 2 upgrades generated | 772 |
Grade 3 upgrades generated | 1 116 |
Grade 4 upgrades generated | 1 077 |
Grade 5 upgrades generated | 873 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 34S |
Time in fighter con role | 21M 52S |
Total credits accrued | 21 815 716 cr |