CMDR [KC]Windfall profile
Profile

Commander name:
Current ship:
Anaconda
Member since:
10.7.2021
Distances submitted:
0
Systems visited:
3 644
Systems discovered first:
1 437

Ranks
Defenceless
Directionless
Federation: Lieutenant
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1 615 021 405 cr |
Credits spent on ships | 430 630 893 cr |
Credits spent on outfitting | 931 531 263 cr |
Credits spent on repairs | 2 645 187 cr |
Credits spent on fuel | 139 702 cr |
Credits spent on munitions | 122 010 cr |
Insurance claims | 15 |
Total claim costs | 66 454 761 cr |
Combat |
|
Bounties claimed | 340 |
Profit from bounties | 63 735 088 cr |
Combat bonds | 70 |
Profit from combat bonds | 4 544 913 cr |
Assassinations | 71 |
Profit from assassinations | 13 836 679 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 70 940 cr |
Bounties received/earned | 39 |
Lifetime bounty value | 67 000 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 88 572 cr |
Commodities smuggled | 66 |
Average profit | 88 572 cr |
Highest single transaction | 88 572 cr |
Trading |
|
Market network | 119 |
Trading profit | 1 055 460 638 cr |
Commodities traded | 72 525 |
Average profit | 3 032 933 cr |
Highest single transaction | 44 340 318 cr |
Mining |
|
Profits from mining | 418 211 877 cr |
Minerals refined | 1 847 |
Materials collected | 2 967 |
Exploration |
|
Systems visited | 3 665 |
Profits from exploration | 126 478 011 cr |
Level 2 detailed scans | 10 167 |
Level 3 detailed scans | 10 167 |
Highest payout | 6 200 861 cr |
Total hyperspace distance | 140 548 ly |
Total hyperspace jumps | 4 494 |
Max distance from start | 28 162,35 ly |
Approximate time played | 2W 3D 4H 47M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 277 |
Total delivered | 277 |
Total ejected | 39 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 69 |
Grade 1 upgrades generated | 25 |
Grade 2 upgrades generated | 24 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 6 |