CMDR bright_lego profile
(Type-9 Heavy)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 337 534 299 cr |
Credits spent on ships | 122 942 859 cr |
Credits spent on outfitting | 69 825 921 cr |
Credits spent on repairs | 291 670 cr |
Credits spent on fuel | 66 828 cr |
Credits spent on munitions | 88 744 cr |
Insurance claims | 6 |
Total claim costs | 9 506 892 cr |
Combat |
|
Bounties claimed | 114 |
Profit from bounties | 6 219 385 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 776 141 cr |
Highest single reward | 221 519 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 1 |
Lifetime fines value | 500 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 400 cr |
Highest bounty issued | 200 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 12 |
Trading profit | 256 546 409 cr |
Commodities traded | 11 072 |
Average profit | 5 701 031 cr |
Highest single transaction | 45 821 440 cr |
Mining |
|
Profits from mining | 98 877 311 cr |
Minerals refined | 172 |
Materials collected | 2 080 |
Exploration |
|
Systems visited | 1 551 |
Profits from exploration | 66 054 537 cr |
Level 2 detailed scans | 4 951 |
Level 3 detailed scans | 4 951 |
Highest payout | 9 639 813 cr |
Total hyperspace distance | 52 979 ly |
Total hyperspace jumps | 1 848 |
Max distance from start | 4 312,88 ly |
Max distance from Sol | 4 353,32 ly |
Max distance from Colonia | 23 530,69 ly |
Approximate time played | 6D 19H 21M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 32 |
Total delivered | 32 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 87 |
Grade 1 upgrades generated | 24 |
Grade 2 upgrades generated | 21 |
Grade 3 upgrades generated | 18 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 9 |
Multi-Crew |
|
Total time in multi-crew | 10M 57S |
Time in gunner role | 14M 54S |