CMDR trog111 profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18 584 387 265 cr |
Credits spent on ships | 3 204 121 113 cr |
Credits spent on outfitting | 9 164 611 327 cr |
Credits spent on repairs | 112 109 046 cr |
Credits spent on fuel | 6 101 040 cr |
Credits spent on munitions | 22 453 499 cr |
Insurance claims | 136 |
Total claim costs | 1 312 002 647 cr |
Combat |
|
Bounties claimed | 20 116 |
Profit from bounties | 2 982 087 058 cr |
Combat bonds | 14 543 |
Profit from combat bonds | 773 568 802 cr |
Assassinations | 778 |
Profit from assassinations | 862 279 560 cr |
Highest single reward | 2 150 429 cr |
Skimmers killed | 7 661 |
Crime |
|
Fines issued | 1 748 |
Lifetime fines value | 163 751 357 cr |
Bounties received/earned | 5 961 |
Lifetime bounty value | 6 700 555 cr |
Highest bounty issued | 22 130 cr |
Smuggling |
|
Black market network | 44 |
Black market profit | 191 090 934 cr |
Commodities smuggled | 55 758 |
Average profit | 474 171 cr |
Highest single transaction | 2 051 300 cr |
Trading |
|
Market network | 437 |
Trading profit | 9 767 957 366 cr |
Commodities traded | 924 606 |
Average profit | 1 753 988 cr |
Highest single transaction | 769 625 555 cr |
Mining |
|
Profits from mining | 18 843 130 349 cr |
Minerals refined | 20 467 |
Materials collected | 84 353 |
Exploration |
|
Systems visited | 13 928 |
Profits from exploration | 3 333 599 970 cr |
Level 2 detailed scans | 64 846 |
Level 3 detailed scans | 66 847 |
Highest payout | 17 622 841 cr |
Total hyperspace distance | 1 146 471 ly |
Total hyperspace jumps | 43 340 |
Max distance from start | 41 317,67 ly |
Max distance from Sol | 41 329,91 ly |
Max distance from Colonia | 38 930,38 ly |
Approximate time played | 71W 3D 16H 50M |
Passengers |
|
Total bulk passengers delivered | 107 489 |
Total VIPs delivered | 1 101 |
Total delivered | 108 590 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 76 |
Total profit | 906 267 cr |
Total rescue transactions | 34 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6 433 |
Grade 1 upgrades generated | 766 |
Grade 2 upgrades generated | 691 |
Grade 3 upgrades generated | 1 169 |
Grade 4 upgrades generated | 1 400 |
Grade 5 upgrades generated | 2 407 |
Crew |
|
Crew credits earned | 3 196 323 839 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 6H 21M 28S |
Time in fighter con role | 9M 11S |