CMDR Kreisi profile
(Anaconda)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 2 274 851 062 cr |
Credits spent on ships | 945 313 201 cr |
Credits spent on outfitting | 1 236 699 857 cr |
Credits spent on repairs | 9 419 288 cr |
Credits spent on fuel | 194 982 cr |
Credits spent on munitions | 901 422 cr |
Insurance claims | 3 |
Total claim costs | 1 769 823 cr |
Combat |
|
Bounties claimed | 2 828 |
Profit from bounties | 526 857 537 cr |
Combat bonds | 185 |
Profit from combat bonds | 14 804 475 cr |
Assassinations | 28 |
Profit from assassinations | 17 081 536 cr |
Highest single reward | 1 875 900 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 167 792 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 10 500 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 5 645 cr |
Commodities smuggled | 12 |
Average profit | 1 129 cr |
Highest single transaction | 3 073 cr |
Trading |
|
Market network | 97 |
Trading profit | 1 130 541 527 cr |
Commodities traded | 41 708 |
Average profit | 4 468 544 cr |
Highest single transaction | 57 531 855 cr |
Mining |
|
Profits from mining | 805 910 245 cr |
Minerals refined | 1 983 |
Materials collected | 4 003 |
Exploration |
|
Systems visited | 6 607 |
Profits from exploration | 557 063 469 cr |
Level 2 detailed scans | 24 485 |
Level 3 detailed scans | 24 485 |
Highest payout | 15 142 667 cr |
Total hyperspace distance | 452 863 ly |
Total hyperspace jumps | 7 974 |
Max distance from start | 53 908,17 ly |
Approximate time played | 3W 5D 5H 37M |
Passengers |
|
Total bulk passengers delivered | 478 |
Total VIPs delivered | 150 |
Total delivered | 628 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 52 |
Total profit | 743 654 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 303 |
Grade 1 upgrades generated | 113 |
Grade 2 upgrades generated | 93 |
Grade 3 upgrades generated | 55 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 16H 55M 50S |
Time in gunner role | 26M 22S |
Time in fighter con role | 4H 48M 27S |
Total credits accrued | 29 741 127 cr |