CMDR Omega Britain profile
(Asp Explorer)
Federation: Post Commander
Empire: Master
Balance |
|
---|---|
Current assets | 6 685 877 961 cr |
Credits spent on ships | 435 623 730 cr |
Credits spent on outfitting | 694 150 517 cr |
Credits spent on repairs | 20 954 406 cr |
Credits spent on fuel | 314 832 cr |
Credits spent on munitions | 923 288 cr |
Insurance claims | 53 |
Total claim costs | 338 751 511 cr |
Combat |
|
Bounties claimed | 422 |
Profit from bounties | 69 124 772 cr |
Combat bonds | 1 584 |
Profit from combat bonds | 746 578 465 cr |
Assassinations | 34 |
Profit from assassinations | 21 546 648 cr |
Highest single reward | 1 329 230 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 332 |
Lifetime fines value | 10 251 010 cr |
Bounties received/earned | 66 |
Lifetime bounty value | 312 400 cr |
Highest bounty issued | 57 700 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 61 |
Trading profit | 5 194 720 191 cr |
Commodities traded | 259 462 |
Average profit | 13 084 938 cr |
Highest single transaction | 79 954 182 cr |
Mining |
|
Profits from mining | 150 673 829 cr |
Minerals refined | 1 293 |
Materials collected | 10 011 |
Exploration |
|
Systems visited | 2 381 |
Profits from exploration | 649 843 785 cr |
Level 2 detailed scans | 19 245 |
Level 3 detailed scans | 19 245 |
Highest payout | 9 482 843 cr |
Total hyperspace distance | 151 958 ly |
Total hyperspace jumps | 3 700 |
Max distance from start | 25 888,73 ly |
Max distance from Sol | 25 985,36 ly |
Max distance from Colonia | 23 776,32 ly |
Approximate time played | 5W 1D 19H 45M |
Passengers |
|
Total bulk passengers delivered | 2 767 |
Total VIPs delivered | 0 |
Total delivered | 2 767 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 665 |
Grade 1 upgrades generated | 105 |
Grade 2 upgrades generated | 81 |
Grade 3 upgrades generated | 107 |
Grade 4 upgrades generated | 109 |
Grade 5 upgrades generated | 263 |
Multi-Crew |
|
Total time in multi-crew | 2H 22M |